Rage

Rage is a Norsca ability innate many of their units. As a rule of thumb, if the unit has humans in it, then they have this ability (excluding the ranged units on the backs of mammoths).

''These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.''

Effects

 * Type: Augment
 * Duration: 135 seconds
 * Target: Self
 * Disabled if: Leadership is broken
 * Recharge if: Engaged in melee
 * Cooldown: 45 Seconds
 * Stage One (45 seconds): +8 Leadership
 * Stage Two (45 seconds): +11% Physical resistance, +8 Leadership
 * Stage Three (45 seconds): +5 Melee attack, +11% Physical resistance, +8 Leadership

Units

 * Wulfrik the Wanderer
 * Marauder Chieftain
 * Shaman-Sorcerer
 * Marauders
 * Marauders (Great Weapons)
 * Marauder Spearmen
 * Icehorn Marauders (Marauders)
 * Marauder Champions
 * Marauder Champions (Great Weapons)
 * Marauder Hunters
 * Marauder Hunters (Javelins)
 * Marauder Chariot
 * Marauder Ice Wolves Chariot
 * Marauder Horsemen
 * Marauder Horsemen (Throwing Axes)
 * Marauder Horsemasters

Items

 * Sun Shard

Trivia
Marauder Berserkers have a different/upgraded version to reflect their increased bloodlust.