The Alchemist

The Alchemist is a unique dilemma for the Dark Elves race introduced in Total War Warhammer II and part of the loyalty game mechanic.

This random chance dilemma can only be triggered once for a high loyalty lord and gives the player three choices with differing bonuses and effects, namely:


 * The crafted Satchel of Potions enchanted item in exchange for a moderate lord loyalty cut
 * A moderate money payment, and a minor lord bonus experience and loyalty increase

The name of the lord that triggered this event is displayed under the dilemma name.

In-game description
"An Asur Mage has been captured in a recent raid. Your Lord desperately wants to make them their personal slave. However, this Mage has a gift for prophecy, so it might be beneficial to claim to claim him as your own..."

Requirements

 * Player is a Dark Elves faction
 * Player has a lord with high loyalty (10)

Trigger timing

 * As soon as all requirements are met there is a random chance chance the dilemma will trigger immediately.

Option 1: He is mine!
"Hated foes are not kept around for pleasure! Have the slave dragged to the dungeons and torture him until he reveals everything he knows!"
 * Loyalty: -3
 * Satchel of Potions

Option 2: You can have him!

 * Bonus experience: +750 for
 * Loyalty: +2
 * Treasury: +2500"An Asur slave is priceless and brings great prestige. The Lord can have him if he wishes, but not without paying his weight in riches!"

Strategy

 * It pays off to improve lord loyalty and keep it high as this dilemma can provide a variety of bonuses and effects which can support your campaign strategy.
 * High loyalty dilemmas are triggered only once per lord so it may be helpful to consider how your choice fits in with your long term strategy.