Naggarond (settlement)


 * This page is about the settlement. For other uses, see Naggarond (disambiguation).

Naggarond is a settlement in Total War: Warhammer II.


 * In Eye of the Vortex, it is located in Naggarond (province).
 * In Mortal Empires, it is located in Iron Mountains.

Lore
Naggarond, the Tower of Cold or the City of Cold, is the oldest and largest of the Dark Elves' cities. Its outer walls form an imposing circlet of black stone, in no place less than 30 meter tall. About the ramparts are set a hundred towers, each rising as high above the battlements as the walls rise above the bare rock. From these towers fly the Witch King's dark banners of flayed skin. Severed heads and raven eaten limbs rot upon spikes about the walls, grisly reminders of the price of denying Malekith's will.

Behind its walls, Naggarond rises high into the foothills of the Iron Mountains. The city is a jumble of mansions, barracks, temples, slave pits, and crooked alleys, all swathed in a perpetual pall of smoke. Through chill day and frozen night, worshippers of Khaine tear beating hearts and tangled entrails from their still-living victims and cast them into the flame pits to their hungry god. Thus is the very air of Naggarond thick with the essence of murder.

Few walk carelessly through these streets. Those seeking sacrifices make no distinction for rank or loyalty -- Khaine's thirst is slaked as readily by the highest of Dreadlords as its is by the lowliest of slaves. Murder and thievery of all kinds are rife, for the Witch King tolerates any and all deeds, save for those that inconvenience his rule. Indeed, Malekith provokes discord, for anarchy serves to weed out the weak and thus make his people stronger. To this end, he deliberately sparks contests that set one noble house against another, encourages revolt amongst the innumerable legions of slaves and sets the Hag Queens of the murder cults at one another's throats. Such turmoil frequently leaves quarters of Naggarond in scorched and blood-soaked ruin, but the Witch King cares not so long as the feeble perish and the strong thrive.

Features
Settlement type: Resources: Landmarks:
 * Racial capital (Dark Elves)
 * Faction capital (Naggarond)
 * Province capital (whichever province it is in)
 * Port
 * Marble
 * Special settlement building
 * Towers of the Black Guard (Dark Elves)
 * The Black Tower of Malekith (Dark Elves)