Lore of Vampires

The Lore of Vampires is a group of magic spells in Total War: Warhammer which are available to Vampire Counts and Vampire Coast spellcasters. The lore contains a good mix of damage and hex spells, as well as some that allow the caster to heal undead units and even summon new undead.

The Curse of Undeath
As the powers of ill Magick are wielded for the purpose of Necromancy Dreaded Spells, its unwholesome energies invigorate the Undead. =Spells=
 * The Passive of the Lore, active mapwide on casting another spell.
 * Restores up to 56 hitpoints
 * Heals before Resurrecting

Curse of Years
The Wizard spits out an ancient curse, causing his enemies to age at an incredible rate - their hair turning white and skin shrivelling up.

Gaze of Nagash
Bolts of syphoning ill Magick leap from the caster's eyes, withering flesh and blackening the bone beneath.

Invocation of Nehek
The caster intones the dread syllables once uttered by Nagash, restoring friendly targets.

Raise Dead

 * Should not be confused with the mechanic for Vampire Counts, used to recruit units on the campaign map.

The power of ill Magic can awaken mortal remains to reinforce the Undead legions under those summoner's control.

Vanhel's Danse Macabre
Friendly targets are filled with magical energy, making them even more aggressive!

Wind of Death
The Wizard can caste forth spectral winds that howl through the enemy ranks, tearing their souls from their bodies.

Strategy
Invocation of Nehek, Raise Dead, and Wind of Death are probably the most famous spells in the game, making the Lore of Vampires strongest lore of magic in term of healing, resurrecting and summoning new unit etc zombie + skeleton warriors and zombie deckhand mob + zombie gunnery mob for V. Coast. Notably, Invocation can only heal three targets in its radius when overcast as of a WHII patch. It healing & resurrecting spell passive for key unit or a blob of units is critical in maintaining an edge in battle. Raise Dead & Drowned Dead (Vampire Coast) is critical for shutting down missile units or tarpitting enemy Lords or infantry. It can summon 7 times for V. Count, 4 times for V. Coast as very great fodder unit (NOTE: Vampire coast can only summon lower times and little higher cost of WoM in term for their better fighting stats). Wind of Death is one of a god tier "wind" spell that destroys infantry lines. Very expensive and very costly, but absolutely devastating when pulled off correctly.

=Units=