Grey Seer (Plague)

Grey Seer (Plague) is a Skaven melee infantry unit in Total War: Warhammer II. The air erupts with contagion and ruin, choking the enemy's lungs and savaging their bodies. Grey Seers are, naturally, Wizards.

Description
The Grey Seers are also known as the Chosen of the Great Horned One, prophets of the Lord of the Great Below, and the voice of the Horned Rat. They are powerful Sorcerers, capable of channeling eldritch energies in destructive ways, leveling enemy armies with lightning, or summoning ravening swarms of rats. Some Grey Seers ride atop the nightmarish Screaming Bell to unleash untold ruination. More important than their ability to dominate a battle, however, is their role as emissaries for the Council of Thirteen, a position which often grants them the top-rank. Having the backing of a Grey Seer means a clan is in ascendancy, and will gain supremacy in dealings with others. They may barter with the upper hand and a Skaven with an advantage will press it mercilessly. It is always best to exploit such an advantage while it lasts, for it will only be a matter of time before the Seers call with their own demands. In Skaven society it is well known that absolutely nothing comes without a steep reciprocal price.

Traits, Abilities and Spells

 * Missile Resistance: 15%
 * Resilience
 * Encourage
 * Hide (forest)
 * Scurry Away!

Can learn:
 * Skaven Spells of Plague
 * Evasion
 * Arcane Conduit
 * Rally! / Stand or Die!

Mounts

 * Screaming Bell

Strategy
The main specialty of the Grey Seer's access to the Skaven lores is the powerful The Dreaded Thirteenth Spell, which it can cast instead of the ordinary Pestilent Birth Plague lore spell.

The Screaming Bell naturally makes the Grey Seer impossible to hide in forests, but grants him 25% Magic Resistance and more Missile Resistance, the Siege Attacker attribute, the ability to Cause Fear, as well as the following three abilities:


 * Unholy Clamour Augment
 * Scorch Breath
 * Wall of Unholy Sound Augment