The Hermit

The Hermit is a unique dilemma for the Dark Elves race introduced in Total War Warhammer II and part of the loyalty game mechanic.

This random chance dilemma can only be triggered once for a high loyalty lord and gives the player a choice between the crafted Rod of Briars enchanted item in exchange for a big lord loyalty cut; or minor lord bonus experience and loyalty increase.

The name of the lord that triggered this event is displayed under the dilemma name.

In-game description
"A powerful Sorceress who lives as a hermit in the black forests is the sister of one of your Lords. She has been accused of sheltering traitors and your minion pleads for her life. This reeks of concern, which makes your Lord weak and fallible yet makes him ripe for manipulation at a later time..."

Requirements

 * Player is a Dark Elves faction
 * Player has a lord with high loyalty (10)

Trigger timing

 * As soon as all requirements are met there is a random chance chance the dilemma will trigger immediately.

Option 1: Slay her!

 * Loyalty: -6
 * Rod of Briars"There are no mitigating circumstances for treason and there will be no mercy! Execute the Sorceress and confiscate all of her belongings."

Option 2: Spare her, slay another!

 * Bonus experience: +1500 for
 * Loyalty: +1"Treason cannot go unanswered, lest it make you appear weak. Have the Lord select some undesirable family member to die in her stead!"

Strategy

 * It pays off to improve lord loyalty and keep it high as this dilemma can provide a variety of bonuses and effects which can support your campaign strategy.
 * High loyalty dilemmas are triggered only once per lord so it may be helpful to consider how your choice fits in with your long term strategy.