Judas Priest

Judas Priest is an exclusive dilemma for the Tomb Kings  racial factions introduced in Total War: Warhammer II.

This lesser of two evils principle forces the player to chose a temporaryfactionwide penalty, either a major hero action cost  increase; or a moderate enemy hero action success chance  bonus.

In-game description
"Liche Priests should live only to serve their king's undying will. Betrayal should be anathema to their order, yet one among their number has betrayed us by conspiring with a rival Tomb King. How should we proceed?"

Requirements

 * Player is a Tomb Kings Khemri.png racial faction

Trigger timing

 * As soon as all requirements are met there is a random chance the dilemma will trigger immediately.

Option 1: Bury him!
"Let's see how he views the concept of loyalty one thousand years hence!"
 * Liche Priest Buried Treasury.png
 * Turns remainingCampaign turns.png: 10 turns
 * Hero action cost Treasury.png: +40% (all characters)

"One thousand years confined to his tomb, with maybe just a few scarabs and scorpions for company, should teach this treacherous cleric the error of his ways!"

Option 2: Ignore him
"In the final analysis, he is our servant: he will feel an overwhelming urge to obey!"
 * Liche Priest Ignored Agent.png
 * Turns remainingCampaign turns.png: 10 turns
 * Enemy Hero action success chance Agent.png: +15% (all characters)

"Let him talk, allow him his intrigue and scheming, for in the end everyone serves their Unliving liege, one way or another."

Trivia

 * The dilemma's title, Judas Priest, is also the name of a heavy metal band from the United Kingdom. It refers to the Liche Priest who betrays the player, similar to Judas from the Bible.