Khorrok's Manrippers (Bestigors)

Khorrok's Manrippers are a Beastmen Regiments of Renown melee infantry unit in the Beastmen Total War: Warhammer downloadable content.

Description
There is a warherd native to the southern depths of the Forest of Arden in Bretonnia that has become infamous throughout the entire region and is hunted by scores of Knights Errant. A mighty Bestigor called Khorok Manripper once came face to face in battle with a noble Bretonnian Knight who wore a set of ornate antlers atop his shining helmet. The knight's horns were larger than Khorok's own, sending the Bestigor into a terrible rage. Khorok and the knight fought one another in single combat and although the Man fought bravely, he could only hold back the Bestigor's relentless assault for so long. Striking the deathblow, Khorok snapped the antlers from the knight's battered helm and later on, after the battle was won, bound them to his own horns. Soon, the entire tribe had taken to bearing Bretonnian symbols and banners in crude mockery of everything that the Knights of fair Bretonnia hold dear.

Abilities

 * ↑ Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
 * ↑ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
 * ↑ Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.

Strategy
These units are similar to the Beastslayers of Bastonne (Foot Squires) on the Bretonnia roster. Among the high quality anti-armor infantry the Beastmen can bring, this is the anti-large version. Keep in reserve as you only have one of them. Use them selectively to engage against dangerous monsters or mounted lords.