Name of Power - The Ambush

Name of Power - The Ambush is a unique Aristocratic Name of Power dilemma for the Dark Elves race introduced in Total War Warhammer II and which grants a unique name and associated permanent local region or factionwide bonuses to any standard lord except the Black Ark Admiral lord.

The player is presented with two specific names, Darkpath and Dreadtongue, from the pool of Revered names which itself contains twelve options. This unique duo enables the player to chose between minor local building construction cost reduction and Dark Elves diplomatic relations bonuses; or moderate ambush success chance and campaign movement range bonuses.

The lord will be given a trait with the same name as the chosen name which cannot be lost in the campaign or in battle due to action effects.

In-game description
"Whilst travelling a long thoroughfare, an ambush is spotted ahead; a large force of Dark Elf rebels surrounds your forces. You are separated from your troops, so fighting on will likely end in defeat. You must think quickly if you wish to survive..."

Requirements

 * Player is Dark Elves faction
 * Lord has the "Aristocratic Name of Power" skill in their skill tree
 * Player spends one skill point on the "Aristocratic Name of Power" skill

Trigger timing

 * As soon as all requirements are met there is a 100% chance the dilemma will trigger immediately.

Option 1: Bluff your way through
"Make them well aware that they have been observed and will surely be slaughtered should they raise their blades, then hope such boldness in the face of adversity will command fear and respect."
 * Name of Power: "Dreadtongue"
 * Construction cost: -5% for all buildings (local province)
 * Diplomatic relations: +5 with Dark Elves

Option 2: Slip away
"These vagrants will suffer, but not before a tactical retreat back to the main host. Naturally, the leader of your scouts will suffer greatly for his failure to do his duty!"
 * Name of Power: "Darkpath"
 * Name of Power: "Darkpath"
 * Ambush success chance: +20%
 * Campaign movement range: +10%

Strategy

 * All Name of Power skills are only available at rank 10 so use that time to specialise the character to fit in with your overall strategy.
 * Should the character already have the maximum 30 traits, the Name of Power trait is lost.