Contact Effect

Contact Effects are abilities that a unit inflicts on an enemy upon dealing damage to them. Most effects only last 10 seconds after being imbued, but are renewed if hit again.

Effects

 * Blinded!
 * Burnt!
 * Caught in the Tempest
 * Charmed!
 * Contaminated!
 * Da Nasty Curse!
 * Dampen!
 * Discourage
 * Disrupted!
 * Dwellers Below
 * Flammable!
 * Frostbite
 * Kraken's Pull
 * Madness of Khaine!
 * Monstrous Impact
 * Poison!
 * Poisoned Wind!
 * Shieldbreaker (effect)
 * Skarsnik's Death Juice
 * Sunder Armour
 * Suppressed!
 * Take Cover!
 * Tidecall
 * Weeping Blade
 * Zzzzap!

Changes
As of The Warden and the Paunch, contact effects can no longer be imbued on allies by ranged attacks. This means that an archer unit with poison cannot poison allies by contacting them (units will still take damage however). The only exceptions to this is the Poisoned wind effect on Poisoned Wind "because Skaven".