Bretonnia buildings

This page lists all Bretonnian buildings.

=Main Settlement Buildings= While the first 3 tiers of both types of settlement are quite similar, the provincial capitals provide a stronger garrison and earlier walls.

=Port=

=Military Recruitment=

=Military Support=

=Defence= It is worth noting that for Minor Settlements, the defensive buildings do not add walls. These are instead added by upgrading the main settlement building to tier III. In practice, this means Brettonian factions have access to walls in their minor settlements sooner, cheaper, and without having to build the defensive buildings.

=Infrastructure= For Bretonnian factions, Farms provide income and unit recruitment. The role fulfilled by farms in other factions (providing growth and casualty replenishment bonuses) is instead provided by milling buildings and healing buildings.

There are also a series of interdependent buildings for Bretonnian infrastructure. Farming buildings require milling buildings, and industry buildings require storage buildings, and vice versa for both cases. The top tiers of both these pairs also completely remove the income generated from the other pair.

=Special Buildings=