Scaly Sacrifice

Scaly Sacrifice is an exclusive dilemma for the Tomb Kings  racial factions introduced in Total War: Warhammer II.

It enables the player to chose a temporaryfactionwide bonus, either a moderate campaign movement range ; or moderate experience gain for lords  and heroes  and major lord  recruit rank bonuses in exchange for a moderate amount of canopic jars.

In-game description
"Whilst traversing the jungles on the edge of the world, with a view to bringing them within our sphere of influence, our forces have encountered a village of tribal Lizardmen. Naturally, they cower and beg for their meagre lives. Should we sacrifice them to empower our future?"

Requirements

 * Player is a Tomb Kings Khemri.png racial faction

Trigger timing

 * As soon as all requirements are met there is a random chance the dilemma will trigger immediately.

Option 1: Keep moving

 * Moving Forward Campaign movement.png
 * Turns remainingCampaign turns.png: 10 turns
 * Campaign movement range Campaign movement.png: +20% (all armies)

"There are bigger lizards to fry than this pathetic band. Onwards!"

"These men are not warriors - they are not even real men - and are therefore not worthy of our time and attention. Move on!"

Option 2: Sacrifice them!

 * Canopic Jars Canopic jars.png: -40
 * Lizard Sacrifice Experience.png
 * Turns remainingCampaign turns.png: 10 turns
 * Experience gain Experience.png: +30% for Lords Icon Army.png and Heroes Icon hero.png
 * Lord recruit rank Army.png: +5 (factionwide)

"How convenient! These sacrifices were just waiting for our arrival - fetch the altar!" """All must serve the Tomb Kings one way or another... Spare no expense: use the Lizardmen's flesh and blood to ensure those Tomb Kings yet to awaken do so stronger than ever before!"

Strategy

 * This helpful dilemma tends to trigger early on in the game and is situational in that it can be used to support your immediate campaign strategy.