Giant


 * Should not be confused with any of the other Giants.

Giant is a Greenskins melee monster unit in Total War: Warhammer. A lumbering Giant is the terror of the battlefield, smashing entire ranks of men aside and feasting on the less fortunate ones.

Description
To most Greenskins, a Giant is a bellowing, cursing display of raw might, ruthless aggression and really large stompy feet - all things that make Orcs and Goblins break out into raucous cheering. There are few sights more inspiring than watching one of "da big fellas" stomping an enemy into paste. Some even earn a degree of fame and notoriety, such as "Little Gork", so named because he was once hit in the face by a stone from a Grudge Thrower and has since believed himself to be Gork, painting himself green before each battle for effect. For their part, Giants are happy to join an army of Greenskins, as it significantly increases their chances of eating regularly and getting their hands on strong liquor. Amidst the endless battles, if an odd handful or two of Goblin happens to get scoffed along the way, no one seems to mind - it's just considered part of the rough and tumble of Greenskin life.

Strategy
Giants are extremely competent damage dealers, however they have two significant weaknesses: low armor and unimpressive speed. A huge hitbox makes it really easy to focus giants with missile troops and artillery, so you shouldn't make these big guys part of your frontline, otherwise they won't last long. Use giants for devastating flanking attacks or send them in with the second wave.

They can easily kill weak infantry units without any assistance and deal significant armour-piercing damage to lords and heroes. Giants are also highly effective against Imperial steam tanks. As soon as you pin down the enemy archers and artillery, only strong anti-large units can possibly bring a giant down, but it's still pretty challenging due to the massive HP pool and the fact that giants cause terror.