Commander of the Herd

Commander of the Herd is a Beastmen Dilemma.

Description
''In the herd, strength is the only qualifier. A foolish but admirable beast challenged you for control of the herd and lost. He is at your mercy now, lord - do you wish to remove this weak one's horns and in so doing remove the threat or kill him to prove a point?''

Remove his horns:
Removing this rival Beastlord's horns means he can never again challenge you, and in sparing his life you have earned the respect of your forces.


 * A Beastlord's Horns (5 turns)
 * The whelp has learned his place. Removing his horns ensures he can never again challenge you. A good decision, and punishment enough - he can rejoin the herd.
 * Leadership +5

Kill Him:
''Having challenged you, this rival Beastlord has paid the ultimate price. As a result, your forces revere you as a leader of unwavering resolve even more than before, their lust for blood having heightened also.''


 * Execution of a Beastlord (5 turns)
 * Insubordination is unacceptable. The entire herd must know of your unwavering will - that you and you alone are lord of them all! Put him to death!
 * Bestial rage +2 (all armies)