Kharibdyss

Kharibdyss is a Dark Elves monster unit introduced in Total War: Warhammer II with The Queen and the Crone DLC. A primeval horror from the icy depths off Naggaroth’s west coast - a multi-headed nightmare, desperate to feast on surface-dwellers.

Development
The Kharibdyss was teased by CA when The Queen and the Crone first released, and called a "monstrous secret". It was then added to The Queen and the Crone around June 21, 2018 (a few weeks after the DLC initially released). It came as part of The Kharibdyss Update.

Description
The Kharibdyss is a loathsome beast from the uncharted depths, seldom seen on land save when the Dark Elves goad one to war. Untold numbers of these primordial terrors churn the murky deeps off Naggaroth’s western coastline, sating their hunger on any creature foolish enough to cross their path. Occasionally, a Kharibdyss can be sighted upon the broken isles to the west of the mainland, tentacles writhing with slime and spray as it hunts for tasty morsels. This is when the Beastmasters strike; those not instantly consumed by the ever-hungry monster then have the nigh-on impossible task of taming the monster, so it can be forced into battle.

Attributes

 * ↑ Aquatic: Where other units of small stature struggle to fight and move in shallow water, Aquatic units excel.

Abilities

 * Abyssal Howl

Strategy
Your dedicated monstrous monster killer, the Kharibdyss is terror to large units. With its high armor piercing and bonus vs. large, it can deal devastating damage to such units. Its abyssal howl ability also reduces Leadership of units nearby, which is useful for scattering enemy infantry (in combination with its fear and terror). It lacks significant amount of armor as well as melee defence, meaning it can take damage quickly.

Its armour and innate missile resistance from scaly skin does allow it to shrug off a decent amount of non-armour-piercing missiles.

The Kharibdyss can have trouble getting and staying in melee with flying units unless they are being pinned by infantry. It does much better against ground based monsters and cavalry.