Night Goblin Archers (Fanatics)

Night Goblin Archers (Fanatics) is a Greenskins missile infantry unit in Total War: Warhammer. Between bow shots, the Night Goblin Archers send their Fanatic hostages forth to cause mayhem.

Description
Night Goblins are well suited to their subterranean existence. They range in size, but many are on the stunted side, which better enables the spiteful creatures to move quickly through the tight cavernways below ground. Night Goblins are easily marked out from other Greenskins as they wear long, dark, hooded cloaks, in part to blend in with the poorly lit tunnels but mostly to protect themselves from the hated sunlight should they venture above ground. Given a choice, Night Goblins only leave their underground lairs at night or when the sun is shrouded by cloud or gloomspell. When they do emerge, Night Goblins launch deadly raids, ambush travellers in mountain passes, and commit countless other malicious deeds. They are particular enemies of the Dwarfs, and the two races share a long history of bitter battles on mountainous peaks and below ground.

Abilities
The special ranged weapon referred to above is the active ability Spinning Loons, which is where the fanatics are released at the enemy lines.