Treasure hunts

Treasure hunts are a new type of event introduced in Total War: Warhammer II. Instead of choosing to colonize a ruined settlement, an army/Lord can choose to treasure hunt. This brings up an event window with some text, and a puzzle to solve, after which a reward is given. An army cannot colonize a settlement on the same turn they treasure hunt.

Treasure hunts can also be done in the ocean: at shipwrecks, sea corpses, skull reefs, fell cargo, mysterious islands and remnants of battle. Some of these also present options, while others merely have an instant effect. Some even require the player to win a battle.

For a list of treasure hunts that have been removed from the game, see Treasure hunts/removed.

Ruins
Added in the Aye-Aye! Patch. Some of these have multiple variations.


 * Rubric of the Old Ones
 * Cuboid of the Old Ones
 * Dial of the Old Ones
 * Cypher of the Old Ones

Ocean
If the player attempts to use Flank Speed stance to reach a sea treasure hunt, they will get the Sea Location of Interest! event, which indicates that they were going too fast to explore it, and they need to change to neutral stance.

Fell Cargo

 * Abandon Ship!
 * Lost Convoy
 * Sunken Booty
 * The Ocean Claims Its Own
 * Sunken Treasure Ship
 * Cursed Isle: Treasury +5000

Mysterious Islands

 * The Power That Surrounds Us
 * Stranger Things
 * Abandoned Camp
 * The Remnants

Remnants of Battle

 * In the Aftermath
 * Tribute to the Sea Gods

Sea Corpse

 * A Leviathan Surfaces
 * Beasts of the Deep: Treasury +1800
 * Monsters of the Sea

Shipwrecks

 * Abandon Ship!
 * Island Song
 * Lost Convoy
 * Sunken Treasure Ship
 * The Risen Isle
 * The Cursed Islet - a dilemma that can result in a battle against another army

Skull Reefs

 * Hidden Pirate Cove