Pirate Cove

Pirate Coves are a special type of settlement available to Vampire Coast factions which can be established secretly inside port settlements owned by other factions. They are mechanically similar to the Under-Cities of the Skaven.

How they work

 * Pirate Coves can be established by choosing the Establish a Pirate Cove settlement option after defeating a settlement's garrison.


 * Additionally, Vampire Fleet Captain heroes can target and establish Pirate Coves as a hero action for a monetary cost. However, there is a cool down before a hero can establish another one in this manner.  The cost to establish each new cove increases with the number of existing coves the player owns.


 * Pirate Coves can only be established in port settlements. They provide vision of and around the settlement for the cove owner.


 * Pirate Coves can only be destroyed by razing the settlement entirely.  Unlike skaven undercities, they cannot be detected by the settlement owner.


 * Pirate Coves have their own buildings available for construction, separate to regular Vampire Coast buildings. Each cove is limited to one building slot and cannot be upgraded.


 * Pirate Coves have no garrison. If another Vampire Coast faction's army successfully claims the settlement in battle, they can elect to seize ownership over the existing cove and its building from the original owner at no additional cost.

Buildings list

 * Picaroon's Hideout
 * Smuggler's Cove
 * Corrupted Tavern
 * Pirate's Rest