Wulfrik the Wanderer

Wulfrik the Wanderer is a Norscan Legendary Lord unit introduced in Total War: Warhammer with the Norsca DLC.

In the campaign, he leads the World Walkers faction.

Description
Wulfrik is a Norscan man cursed by the Chaos Gods to wander the world and challenge and battle every great warrior he meets. For this purpose, he is able to fluently speak any language.

Wulfrik the Wanderer is one of the most devout worshipers of the Ruinous Powers to have ever journeyed across the world. With a hulking frame and tremendous skill at arms, his curse is to perpetually seek out the mightiest champions to duel – be they living, dead, mortal, or daemonic. His loyal warriors willingly sail to the corners of the world with him, raiding by his side as he takes the heads of all who dare cross his path. It is said that once Wulfrik has decided upon his next quarry, it is impossible to escape – such is his dutiful willingness to provide the murderous offerings due to the nefarious Dark Gods.

Abilities

 * Seafang
 * Hunter of Champions
 * Foe-Seeker
 * Stand or Die!

Lord Effects
When chosen as starting lord:


 * Additional Starting Units:
 * Marauder Beserkers
 * Marauder Ice Wolves Chariot
 * Skin Wolves
 * Lord Effects:
 * [[File:melee.png]] Melee attack: +15 for all Mammoth units (all forces)
 * [[file:Military_spending.png]] Upkeep: -15% for Marauder units (all forces)
 * Causes_fear.png All units in Wulfrik's army cause Fear
 * +30% reinforcement range

Items

 * Sword of Torgald

Mounts

 * Norscan Warhorse
 * Marauder Chariot (mount)
 * War Mammoth (mount)

Strategy
Wulfrik is one of the better duelists in the game. He is extremely strong against other heroes and lords in one-on-one combat with Hunter of Champions. Use him accordingly. Seafang is also good for clearing low armour infantry or archers, giving Wulfrik a degree of crowd clearing.

Take note of how Wulfrik's stats change when switching from no mount to the War Mammoth mount. The extra mobility that a mount provides may pay off against equally mobile enemy factions, such as Wood Elves, but against low-tier human units without cavalry, the extra melee attack and damage Wulfrik gains from being mountless may be the better choice.

Also of note, Wulfrik on a mammoth is one of the tankiest lords in the game (just in terms of hitpoints). This gives Norsca a massive damage dealing bastion of fear and terror to constantly fall back on and continue pushing their foes. This also makes him the biggest target in the game in terms of mass, archers and artillery will have few issues hitting a mammoth and while he is tanky, constant focus fire will wear him down all the same.