Skullsmasherz

Skullsmasherz is a minor Greenskins faction introduced in Total War: Warhammer. It is led by Ugrok Craktoof and can be found in Bretonnia and the mountains surrounding it.

Background
Only orcs and goblins call Massif Orcal home, foul remnants of the once great hordes that had been scoured from the lands of Bretonnia during the founding of the kingdom. The ruined battlements of old watchtowers and keeps built long ago to guard against the threat of Greenskins sometimes loom into view, slowly crumbling away upon distant hilltops, forlorn reminders of a time when the goblins could still sometimes muster great armies to despoil the lands of Quenelles and Bastonne.

Starting territory

 * The Old World
 * Northern Grey Mountains (Grung Zint only)
 * The Season of Revelation
 * Axe Bite Pass
 * Mortal Empires
 * Northern Grey Mountains (Grung Zint only)
 * Massif Orcal

Strategy

 * When playing as Karl Franz the Skullmasherz will be a continual threat after wiping out the Empire Secessionists. They frequently send full stacks of orcs to the mountain fort of Helmgart or further into Reikland if the player does not control the fort. They often send more than one stack in a turn so be prepared with an army nearby or fortify Ubersreik to have its special garrison.
 * When playing as other Lords in their vicinity they will also be a thorn in your side. For Bordeleaux and Carcassone they offer an opportunity to wipe out the Greenskin incursion event early if you take Massif Orcal. Otherwise however, they will be a continued source of battles and income as orcs pour out of the mountain towards the player.

Trivia

 * As of the Potion of Speed Update, the Skullsmasherz tribe is immune to mountain Attrition.
 * In the Doomsayers Update the Skullsmasherz received a new settlement, Massif Orcal, in the middle of Bretonnia, in proximity of both Bordeleaux and Carcassonne. This means the faction now controls two settlements from the start with quite a distance between them. However, if you are playing as Grom the Paunch of the Broken Axe tribe you will spawn in Massif Orcal instead.