Ghal Maraz

Ghal Maraz is a Weapon item first introduced in Total War: Warhammer. It is available to Karl Franz.

It is the "Warhammer" that Warhammer Fantasy is named for.

It becomes available after winning the Battle of Black Fire Pass quest battle.

Description
''Ghal Maraz is the legendary hammer of Sigmar Heldenhammer. This rune-encrusted weapon is not only the symbol of the Emperor's mantle, but one of the most potent artefacts in the world.''

TWW1

 * Ghal Maraz ability:
 * Enables magic attacks
 * Melee attack: +8
 * Income from post-battle loot: +10%
 * Public order: +5% (factionwide)
 * Public order: +5% (factionwide)

TWW2

 * Melee attack +8
 * Weapon strength +10%
 * Enables magic attacks
 * Income from post-battle loot +10%
 * Public order +3 (all provinces)
 * Ability: Ghal Maraz
 * Type: Augment
 * Duration: 39 seconds
 * Target: Self
 * Cooldown: 120 seconds
 * Effects: +16 Bonus vs large and +40% Armour-piercing damage