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Battle army abilities
For unit abilities, hero abilities and lord abilities, see abilities.

Army abilities are active abilities that can be called upon by the player controlling an army in battles. They were introduced in Total War: Warhammer II. Army abilities are distinct from spells and character abilities which are only usable by specific characters (and if that character dies, then those spells/abilities are no longer available). However many of them operate like spells - as vortexes, summons or bombardments.

Most army abilities are only available in battles in the campaign: not in multiplayer, custom battles or the laboratory.

List of army abilities[ | ]

Beastmen Beastmen[ | ]

Disciples of Hashut Chaos Dwarfs[ | ]

Wh3 main dae daemon prince 256 Daemons of Chaos[ | ]

The Daemons of Chaos faction has access to the same three basic army abilities that Khorne, Nurgle, Slaanesh and Tzeentch have. These are unlocked in battle by having the army's Lord do damage. After unlocking each tier, a random army ability out of the four available for that tier will be selected.

Dark Elves Dark Elves[ | ]

Karaz-a-Karak Dwarfs[ | ]

Grand Cathay Grand Cathay[ | ]

Greenskins Greenskins[ | ]

High Elves High Elves[ | ]

Khorne Khorne[ | ]

Kislev Kislev[ | ]

Lizardmen Lizardmen[ | ]

Nurgle Nurgle[ | ]

Ogre Kingdoms Ogre Kingdoms[ | ]

Skaven Skaven[ | ]

Slaanesh Slaanesh[ | ]

Reikland The Empire[ | ]

Tomb Kings Tomb Kings[ | ]

Tzeentch Tzeentch[ | ]

Vampire Coast Vampire Coast[ | ]

Warhost of the Apocalypse Warriors of Chaos[ | ]

The Warriors of Chaos are able to access several Campaign-exclusive army abilities by sacrificing souls with the Gifts of Chaos mechanic.

Certain Warriors of Chaos subfactions affiliated to a certain Chaos God can gain access to the basic army abilities of the mono-god factions, only available in Campaign.

Wood Elves Wood Elves[ | ]

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