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Azhag the Slaughterer is a Greenskins.png Greenskins Legendary Lord introduced in Total War: Warhammer. In The Total Waaagh! Update for Total War: Warhammer II, he was given his own faction, the Bonerattlaz, and moved to the Northern Worlds Edge Mountains. Nobody knows what the crown is or where it is from, but through it Azhag gains clairvoyance and power.

In the campaign, he leads the Bonerattlaz.

Description[]

Azhag is a threat like no other. What makes Azhag so unusual is his ominous iron crown, which emanates pure, ancient evil. It is this crown, a relic of olden days, which grants Azhag sorcerous powers and a sinister council beyond the comprehension of any Greenskin. This evil combination of Orcish brute-strength and a brilliant, if completely malevolent, ability to grasp far-seeing strategy makes for a deadly combination.

Attributes[]

  • Wh main lore death 2.png Wizard
  • Spellcaster: This unit can cast spells.
  • Armoured: Armoured units can block damage from any source apart from Modifier icon armour piercing.pngArmour-Piercing damage.
  • Armour-Piercing: The damage of Modifier icon armour piercing.pngarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.

Spells[]

Campaign only[]

Character abilities[]

Active Abilities[]

Campaign only[]

Passive Abilities[]

Campaign only[]

Item Abilities[]

Waaagh![]

Unique Items[]

Mounts[]

Campaign starting units[]

The Old World[]

Wh main grn orc boyz big uns.png Wh main grn orc boyz sword.png Wh main grn goblins spear.png Wh main grn goblins bow.png Wh main grn boar boyz big uns.png Wh main grn trolls.png

Mortal Empires[]

Wh main grn orc boyz big uns.png Wh main grn orc boyz sword.png Wh main grn orc boyz sword.png Wh main grn goblin spider rider bow.png Wh main grn trolls.png Wh main grn goblin rock lobber.png

Immortal Empires[]

TBA

Lord effects[]

  • Faction leader.png Leadership aura size: +75%
  • Morale character.png Character's aura leadership effect: +8
  • Wh main character abilities waaagh.png Army ability: "Azhag's Waaagh!" (replaces: "Waaagh!")

Character traits[]

Personal traits[]

  • Slaughterer
  • "Wyverns is good fer one thing, eatin', smashin', smellin' and flyin'."
  • Faction leader.png Leadership aura size: +75%
  • Morale character.png Character's aura leadership effect: +8
  • Wh main character abilities waaagh.png Army ability: "Azhag's Waaagh!" (replaces: "Waaagh!")

Defeat/victory trait[]

  • Greenskinner
  • Heavy is the head that wears the Crown of Sorcery, and probably dead as well!
  • Resistance magic.png Magic resistance: 30%

Strategy[]

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Azhag is notable for being able to cast spells from the Lore of Death, something that the Greenskins do not have access to otherwise besides the River Troll Hag hero. Given the powerful spells in this lore, such as Spirit Leech and Fate of Bjuna, it gives the Greenskins a way to aggressively lord snipe and damage high value units like Blood Knights or Har Ganeth Executioners. Azhag is also the only Greenskin Legendary Lord with a flying mount, affording him extra mobility compared to other options (Warbosses also have access to a Wyvern mount, but lack Azhag's spellcasting).

Azhag also has an unique building chain in the Nagashizzar settlement, rather than the generic chain.

Gallery[]

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