“ | Nobody knows what the crown is or where it is from, but through it Azhag gains clairvoyance and power. | „ |
Azhag the Slaughterer is a Greenskins Legendary Lord introduced in Total War: Warhammer. In the campaign, he leads the Bonerattlaz faction.
Description[ | ]
Azhag is a threat like no other. What makes Azhag so unusual is his ominous iron crown, which emanates pure, ancient evil. It is this crown, a relic of olden days, which grants Azhag sorcerous powers and a sinister council beyond the comprehension of any Greenskin. This evil combination of Orcish brute-strength and a brilliant, if completely malevolent, ability to grasp far-seeing strategy makes for a deadly combination.
Attributes[ | ]
- Wizard Lord
- ▲ Spellcaster: This unit can cast spells.
- ▲ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
- ▲ Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Spells[ | ]
- Aspect of the Dread Knight
- Spirit Leech
- Doom & Darkness
- Soulblight
- The Purple Sun of Xereus
- The Fate of Bjuna
Bound Spells[ | ]
Campaign Only[ | ]
Character Abilities[ | ]
Active Abilities[ | ]
Campaign Only[ | ]
Passive Abilities[ | ]
Campaign Only[ | ]
Item Abilities[ | ]
Campaign Only[ | ]
Multiplayer Only[ | ]
WAAAGH![ | ]
Unique Items[ | ]
Campaign Only[ | ]
Mounts[ | ]
Campaign starting units[ | ]
The Old World[ | ]
Mortal Empires[ | ]
Immortal Empires[ | ]
Lord Effects[ | ]
- Azhag has access to the Lore of Death magic
- Attribute: Immune to Psychology (Lord's army)
- Income from sacking settlements: +25%
- Army ability: "Azhag's Waaagh!" (replaces: "Waaagh!")
WH2[ | ]
- Leadership aura size: +75%
- Character's aura leadership effect: +8
- Army ability: "Azhag's Waaagh!" (replaces: "Waaagh!")
WH1[ | ]
Character Traits[ | ]
Personal Trait[ | ]
Slaughterer: "Wyverns is good fer one thing, eatin', smashin', smellin' and flyin'."
- Azhag has access to the Lore of Death magic
- Attribute: Immune to Psychology (Lord's army)
- Income from sacking settlements: +25%
- Army ability: "Azhag's Waaagh!" (replaces: "Waaagh!")
Defeat Trait[ | ]
Greenskinner: Heavy is the head that wears the Crown of Sorcery, and probably dead as well!
Warhammer II Defeat Trait[ | ]
Talent Tree[ | ]
Strategy[ | ]
Azhag is notable for being able to cast spells from the Lore of Death, something that the Greenskins do not have access to otherwise besides the River Troll Hag hero. Given the powerful spells in this lore, such as Spirit Leech and Fate of Bjuna, it gives the Greenskins a way to aggressively lord snipe and damage high value units like Blood Knights or Har Ganeth Executioners. Azhag is also the only Greenskin Legendary Lord with a flying mount, affording him extra mobility compared to other options (Warbosses also have access to a Wyvern mount, but lack Azhag's spellcasting).
Azhag also has an unique building chain in the Nagashizzar settlement, rather than the generic chain.
Gallery[ | ]