Berserk is a Norsca passive ability, it is also available to Daemons of Chaos, Greenskins, Khorne, Skaven and Warriors of Chaos.
When going berserk, savage, barely-controllable warriors, become totally-uncontrollable warriors; best keep your distance!
Effect[ | ]
- Passive Ability
- Type: Augment
- Stage One (60s)
Physical Resistance: 0% (up to +20%)
Melee attack: +0 (up to +13) - Stage Two (30s)
Physical Resistance: 0% (up to +20%)
Melee attack: +0 (up to +13)
Rampage! - Duration:
- Enabled if: Leadership is higher than broken
In melee - Effect intensity increases with time spent engaged in melee.
WH2[ | ]
- Berserk 30
- Unit ability
- Type: Augment
- Duration: 90 seconds
- Target: Self
- Disabled if: Leadership is broken
- Recharge if: Engaged in melee
- Effects: Stage One (30s)
+20% Physical Resistance
Stage Two (30s)
+20% Physical Resistance
+13 Melee Attack
Stage Three (30s)
+20% Physical Resistance
+13 Melee Attack
Rampage!
Units[ | ]
Norsca[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) | |
Infantry |
Daemons of Chaos[ | ] | |
---|---|
Category | Unit |
Infantry |
Khorne[ | ] | |
---|---|
Category | Unit |
Infantry |
Skaven[ | ] | |
---|---|
Category | Unit |
Monsters & Beasts |
Warriors of Chaos[ | ] | |
---|---|
Category | Unit |
Infantry |
Faction effects[ | ]
- Warriors of Chaos
- Prince Sigvald the Magnificent: Marauder units gain the "Rage" passive ability which further upgrades to "Berserk" at (Rank 7 and above) (WH2 only).
Mechanics[ | ]
- Greenskins
- Gobbo Legs (Grom's Cauldron): Passive ability: "Berserk" for all Orc infantry units (all armies).
See also[ | ]
- Rage, the standard variant of this ability.
|
|
|
|
|