“ | The monotonal drones of their crude pipes announce the arrival of the most savage, rowdy, undisciplined, and deadly. | „ |
Black-Horn's Ravagers (Gor Herd - Shields) are a Beastmen Regiment of Renown melee infantry unit introduced in Total War: Warhammer with the Foundation Update.
Recruitment[ | ]
Description[ | ]
The story concerns the Wargor known as Skarr Black-Horn and his warherd, who one grey morn hunted a wooded pass in search of an enemy upon which to enact their cruel hatred.
It is told that the morning mists still clung to the trees when the Black-Horn was granted his desire. Looking down from his vantage point atop a craggy outcrop, the Wargor spied a mile-long caravan of over a hundred wagons snaking its way towards him. Each wagon was guarded by a company of stout Dwarfs. The Wargor knew little of this foe, for most of his wars he had fought against Men and Goblins, but he knew all about ale. His mouth watered in anticipation of washing down the gristly flesh of these foes with great draughts of the intoxicating liquid.
The Dwarf guards fought like warrior kings in the defence of their cargo, but as the last died with Black-Horn's serrated cleaver lodged in his skull, the scene changed from one of savage battle to unruly celebration. Black-Horn selected the largest of the barrels, one as large as a herdstone it is told, and raised it above his head. In minutes, the Wargor had drained the entire barrel, which he flung to the rocky ground, shattering it into uncounted splinters. Loosing a resounding belch that echoed amidst the crag all about, Black-Horn allowed his warherd to claim their share of the remaining barrels.[1]
Attributes[ | ]
Axe Infantry
- ▲ Shielded: Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ▲ Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
- ▲ Stalk: This unit can move hidden in any terrain.
Abilities[ | ]
Passive Abilities[ | ]
Strategy[ | ]
Gor Herds with stalk, 20 more armour, and perfect vigour via Rowdy. Overall a more well balanced unit that can deal more damage and be more efficient fighters in melee. Stalk also allows them to approach unawares so they can more easily get into the fighting.
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