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Black Blood Pass is a province introduced in Total War: Warhammer III. It's available in both The Realm of Chaos and Immortal Empires.

It corresponds to the province of Hell Pit in Mortal Empires.

Background[]

Beyond the barren landscape of the Troll Country lies the ragged chasm of Black Blood Pass. Within a deep crater at the far end lies the place known as Hell Pit, quite possibly the worst place in the entire world. Beastmen do not have the imagination for it; Dark Elves grimace at its squalor. Even the Ruinous Powers must wince just a little bit when they care to glance in its direction, for nothing that happens there is done in their name; indeed they were defeated, in the single attempt anyone has made to wipe it out. This is Clan Moulder's domain, and its greater glory is all that matters.

Hell Pit itself is a multi-layered city, similar in ways to the Dwarfen fortress-cities within the peaks of the Worlds Edge Mountains. Indeed, this city is like a twisted parody of the Dwarf's grand halls and plazas of white stone. The thick city walls house part of the Clan's military, and are where most dealings are made between Moulder and potential customers. The massive city gates resemble a titanic rat's head, with countless red eyes peering out of the windows and murder hole as a sign of the stronghold's occupation.

Within the city itself, Hell Pit is made of living flesh. The wealthy and influential members of the Clan residing within the "Tower of Moulder" often have shifting, pulsing chairs and rugs that crawl and slither along the ground. Huge towers, like the tusk of an enormous beast, dominate the center of the crater. From their peaks emerged clouds of glowing smoke; cobalt, scarlet, vermilion, and all manner of other toxic shades. The huge cloud of pollution that eternally hovers above the crater sometimes descends upon the city streets in a thick, noxious fog.

Amongst the towers lay other buildings, tents of decaying leather, thrown over the massive skeletons of failed experiments; a loathsome shanty-town raised amongst the rot and fumes. These are the barracks within which the slaves and soldiers of the Clan dwell. Here and there, amidst the wide streets, are glowing lakes of tainted water, contaminated by warpstone and generations of filth. Carved within the crater walls are innumerable tunnels, an endless labyrinth of passageways and caves to provide burrows and laboratories for the Clan's numerous inhabitants. In the sky above, one might glimpse flickering, bat-like shapes, just one more breed of Moulder's twisted creations.

It is through these corrupted and vile creatures that Clan Moulder gains its power and its wealth. By selling their vicious monsters to the other Clans, they gain wealth and influence beyond those even of Eshin and Pestilens. However, the best and most ferocious creatures are kept to defend the city against the forces of Chaos, Greenskins, and other Skaven Clans that would dare lay siege to this place. The massive Rat Ogres, the tireless Wolf Rats, and the nightmarish Hell Pit Abomination are only a few of the more successful creations of Moulder.

Gameplay[]

Settlements[]

The Realm of Chaos[]

Settlement Type Port Climate Starting faction Resources Special buildings
✷ Hell Pit Province capital Wasteland Clan Moulder Exotic Animals

Immortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Hell Pit Province capital Wasteland Clan Moulder Exotic Animals Lower Levels of Hell Pit
Depths of Hell Pit