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Like all adherents of the Trickster-God, Bladesingers are sublime warriors of grace and rhythmic brutality.

Bladesingers are a Talsyn Wood Elves melee infantry unit introduced in Total War: Warhammer II with The Twisted and the Twilight.

Recruitment[ | ]

Description[ | ]

Sometimes known as Shadow Dancers of Loec, Feast Masters, Bladesingers, or Deathdancers, Wardancers roam Athel Loren in tightly-knit troupes, treading paths and secret ways that few others know or dare use. Other Wood Elves regard them as wild and unpredictable, and not without cause, for they are the servants and worshippers of the Elven Trickster God, Loec. The Wardancers lead the Elves in music and rejoicing, and perform the intricate dance rituals that re-enact the history of Athel Loren, a form of storytelling more important to the Wood Elves than the more conventional method of writing. Wardancers are sublime warriors, made even more deadly through their war dances. For these, the favoured rituals of the Trickster God, no rhythm is called nor are orders issued. Instead, the dancers instinctively enact a pattern of lethal movements, complementing the dances performed by the rest of the troupe. Each Wardancer leaps and pirouettes through the enemy ranks to music only she hears, gracefully evading her opponent's clumsy blows and ending his life with an impossibly swift strike of her own.

Attributes[ | ]

  • Wh2 main infantry dual swords Dual Sword Infantry
  • Forest Stalker: This unit gains bonuses to melee defence and accuracy while fighting within the forest.
  • Armour-Piercing: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Dodge: This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.

Abilities[ | ]

Strategy[ | ]

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As a comparison, Bladesingers are essentially upgraded Wardancers. They are one of the best elite melee infantry units, able to take on other elite infantry and mowing through lower-tier infantry.

Their Wh2 dlc16 unit abilities whirling death Whirling Death ability allows to change their focus between their base damage and armor-piercing damage to best deal with their current target. Maximizing their survivability is important. They should engage the enemy after the frontline has pinned them down. They do have physical damage resistance and good melee defence, but are still vulnerable to spells and missiles.

Gallery[ | ]

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