Total War: WARHAMMER Wiki

Bloodgreed is a Beastmen passive ability innate to all Minotaur units, it is also available to Daemons of Chaos, Chaos Dwarfs, Khorne, Nurgle and Warriors of Chaos.

Becoming more savage and frenzied the greater the scent and sight of blood.

Effect[]

  • Passive AbilityThis ability targets allies or self
  • Type: Augment
  • Armour-Piercing Weapon Damage: +0% (up to +20%)
  • Charge Bonus: +0% (up to +15%)
  • Melee Attack: 0 (up to +16)
  • Immune to Psychology
  • Duration: Infinite
  • Effect intensity increases with each kill made by the unit.

WH2[]

  • Bloodgreed 60
  • Unit ability
  • Type: Augment
  • Duration: Constant
  • Target: Self
  • Effects: +10% Charge Bonus
    +5 Melee Attack
    +4 Leadership
    Immune to Psychology

WH1[]

  • Bloodgreed
  • Type: Augment
  • Duration: Constant
  • Target: Self
  • Active if: Targets in range
  • Disabled if: Leadership is Broken
  • Effects: +20% Speed
    +12 Leadership

Units[]

Beastmen[]

Category Unit
Lords
Heroes
Monsters & Beasts

Daemons of Chaos[]

Category Unit
Monsters & Beasts

Khorne[]

Category Unit
Monsters & Beasts

Nurgle[]

Category Unit
Extended Roster

Mechanics[]

Ability Chain[]