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Campaign bloodletting
The more victories in battle, the stronger this Khorne host will become. However, inactivity will cause the bloodletting to decline.
~ Official description

Bloodletting is a campaign mechanic available to all Khorne factions, it is also available to Daemons of Chaos and Legion of the Gorequeen.

Overview[]

Bloodletting is a fillable bar that provides bonuses when winning battles, these bonuses are increased when achieving higher levels of Bloodletting. However, the army must constantly win battles in order to maintain it otherwise it will decay and in the process lose the bonuses. Inactivity has a 2 turn duration and once those turns have passed Bloodletting levels will begin to drop. If full Inactivity is achieved, it will grant negative bonuses.

Daemons of Chaos[]

Daemons of Chaos are able to receive Bloodletting for all their armies when they unlock Khorne's Offering III in Daemonic Glory ( 770 Khorne Glory required).

Legion of the Gorequeen[]

Legion of the Gorequeen receives Bloodletting like any Khorne faction would but the bonuses from Bloodletting are different from Khorne factions.

Bloodletting Tiers[]

Khorne and Daemons of Chaos[]

Bloodletting Battle Victories required Effects
Inactive
  • Khorne corruption: -3 (local province)
  • Melee attack: -5
Maiming 0-1
  • Upkeep: -10%
  • Khorne corruption: +1 (local province)
Multilating 2-4
  • Upkeep: -20%
  • Casualty replenishment rate: +3% (all armies)
  • Khorne corruption: +2 (local province)
  • Global recruitment duration: -1 turn(s) (minimum 1)
Murdering 5-7
  • Upkeep: -30%
  • Casualty replenishment rate: +6% (all armies)
  • Khorne corruption: +3 (local province)
  • Global recruitment duration: -1 turn(s) (minimum 1)
Massacring 8+
  • Upkeep: -40%
  • Casualty replenishment rate: +10% (all armies)
  • Khorne corruption: +6 (local province)
  • Global recruitment duration: -2 turn(s) (minimum 1)

Legion of the Gorequeen[]

Bloodletting Battle Victories required Effects
Inactive
  • Khorne Authority: +0
  • Unit experience gain: -10% for Khorne units
Maiming 0-1
  • Khorne Authority: +0
  • Khorne corruption: +0 (local province)
  • Unit experience gain: +0% for Khorne units
Multilating 2-4
  • Khorne Authority: +1
  • Khorne corruption: +2 (local province)
  • Unit experience gain: +5% for Khorne units
Murdering 5-7
  • Khorne Authority: +2
  • Khorne corruption: +4 (local province)
  • Unit experience gain: +10% for Khorne units
Massacring 8+
  • Khorne Authority: +3
  • Enables casualty replenishment in foreign territory
  • Khorne corruption: +6 (local province)
  • Unit experience gain: +15% for Khorne units
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