Bloodthirster Prison is a
Chaos Dwarfs
landmark building introduced in Total War: Warhammer III with the Forge of the Chaos Dwarfs DLC. It is also available to
Khorne.
On the right bank of the River Ruin, an immense pillar of rock juts forth, holding captive the Bloodthirster Baaltor and preventing his escape.
Effects[]
Chaos Dwarfs[]
Unlocks
Hero recruitment: Daemonsmith Sorcerers (all provinces)
Winds of Magic power reserve capacity: +5 (factionwide)
Hero recruit rank: +2 for Daemonsmith Sorcerers (factionwide)
Khorne[]
Upkeep: -5% for Bloodthirster units (factionwide)
Physical resistance: 10% for Bloodletters and Exalted Bloodletters units (factionwide)
Building Chain[]
- Bloodthirster Prison
Gallery[]
Chaos Dwarfs buildings
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| Tower-only buildings
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| Settlement
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| Port
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| Basic military
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| Advanced military
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| Defence
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| Infrastructure
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| Outpost-only buildings
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| Settlement
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| Port
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| Basic military
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| Infrastructure
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| Defence
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| Factory-only buildings
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| Settlement
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| Port
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| Basic Military
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| Advanced Military
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| Infrastructure
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| Defence
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| Resource buildings
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| Gold
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| Pastures
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| Pottery
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| Iron
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| Furs
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| Wine
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| Timber
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| Exotic Animals
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| Gemstones
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| Dyes
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| Salt
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| Marble
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| Spices
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| Medicinal Plants
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| Carved Obsidian
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| Tusks
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| Special and landmark buildings
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| Allied outposts
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| Tower settlement landmark buildings
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| Unique Chaos Dwarfs landmarks
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| Unique settlement chains in The Old World
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| Unique settlement chains in Ulthuan
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| Unique settlement chains in the Far East
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| Other unique settlement chains
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Khorne buildings
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| Regular buildings
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| Settlement
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| Port
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| Basic military
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| Advanced military
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| Defence
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| Infrastructure
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| Minor city-only buildings
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| Settlement
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| Defence
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| Resource buildings
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| Gold
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| Pastures
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Cultist Camp (Pasture) · Cultist Outpost (Pasture) · Cultist Enclave (Pasture)
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| Pottery
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Cultist Camp (Pottery) · Cultist Outpost (Pottery) · Cultist Enclave (Pottery)
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| Iron
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| Furs
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| Wine
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Cultist Camp (Wine) · Cultist Outpost (Wine) · Cultist Enclave (Wine)
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| Timber
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Cultist Camp (Wood) · Cultist Outpost (Wood) · Cultist Enclave (Wood)
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| Exotic Animals
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| Gemstones
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| Dyes
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Cultist Camp (Dyes) · Cultist Outpost (Dyes) · Cultist Enclave (Dyes)
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| Salt
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Cultist Camp (Salt) · Cultist Outpost (Salt) · Cultist Enclave (Salt)
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| Marble
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Cultist Camp (Marble) · Cultist Outpost (Marble) · Cultist Enclave (Marble)
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| Spices
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| Medicinal Plants
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Cultist Camp (Medicine) · Cultist Outpost (Medicine) · Cultist Enclave (Medicine)
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| Carved Obsidian
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| Tusks
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Cultist Camp (Tusks) · Cultist Outpost (Tusks) · Cultist Enclave (Tusks)
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| Cult buildings
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| Machinations
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| Rituals
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| Cult Magus
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| Special and Landmark buildings
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| Allied outposts
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Khornate Outpost · Khornate District · Khornate Colony
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| Unique Khorne only landmark buildings
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| Unique settlement chains in The Old World
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| Unique settlement chains in Ulthuan
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| Unique settlement chains in the Far East
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| Removed buildings that were previously available
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| Cult
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