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Bounties (formerly known as Contracts) are special missions given by other factions to the Ogre Kingdoms, directing their aggressions against specific targets in return for generous bounties.

This mechanic should not be confused with the Mercenary Contracts for The Maneaters faction.

How it works[]

Every ten turns Ogre factions are presented with three potential mercenary contracts, each for attacking cities, killing characters or destroying armies. These come from factions the player is not at war with and offer gold for completion.

Additionally, these objectives provide a significant relationship boost with the hiring faction should their contracts be completed.

Known Bounties[]

Contracts
Name Objective Description Reward
Break It Raze or sack the following settlement: X
  • Treasury: +2053
  • Diplomatic relations: +40
  • Meat: +25 for your character
Eat Da Gods! Raze or sack the following settlement: X (Norsca)
  • Treasury: +575
  • Diplomatic relations: +40
Get Warm Raze or sack the following settlement: X
  • Treasury: +1500
  • Diplomatic relations: +40

Either one of these:

  • Meat: +25 for your character
  • Camp Growth (5 turns)
Infestation! Raze or sack the following settlement: X
  • Treasury: +1515
  • Diplomatic relations: +40
  • Magic item
Ruin It Raze or sack the following settlement: X (Empire)
  • Treasury: +575
  • Diplomatic relations: +40
Sack 'Em! Raze or sack the following settlement: X
  • Treasury: +1500
  • Diplomatic relations: +40
  • Meat: +25 for your character
Bad God Place Capture and occupy the following settlement: X (owned by Chaos) Go to the Bad God Place - big contract if you take it for the tribe.
  • Treasury: +2457
  • Diplomatic relations: +40
  • Meat: +25 for your character
Boot Out da Greenskins Capture and occupy the following settlement: X (owned by Greenskins)
  • Treasury: +5478
  • Diplomatic relations: +40
  • Magic item

or

  • Camp Growth (4 turns)
Squatter's Rights Capture and occupy the following settlement: X (owned by Greenskins)
  • Treasury: +5478
  • Diplomatic relations: +40
  • Magic item
Stink Hole Capture and occupy the following settlement: X
  • Treasury: +1515
  • Diplomatic relations: +40
  • Meat: +25 for your character
'Ouse of Pain Capture and occupy the following settlement: X
  • Treasury: +1515
  • Diplomatic relations: +40
  • Magical item
Get da Onion Tops Capture and occupy the following settlement: X (Kislev)
  • Treasury: +1555
  • Diplomatic relations: +40
Big Horn Eliminate the following character: X (Beastmen) This beast-tyrant got a right big horn, swingin' it about like he owns the place. Go chop it off!
  • Treasury: 1500
  • Diplomatic relations: +40
  • Camp Growth (5 turns)
Big Man Eliminate the following character: X (Warriors of Chaos, Daemons of Chaos) Got a git 'ere, finks he's a big man... Let's show 'im wot a big man is!
  • Treasury: 1500
  • Diplomatic relations: +40
  • Camp Growth (5 turns)
Chow Down Eliminate the following character: X (Grand Cathay) Yum, this Easter'n meat will taste good. Go get this git an' put 'im in a stew.
  • Treasury: +1500
  • Diplomatic relations: +40
  • Meat: +25 for your character
Dread 'Ead Eliminate the following character: X (Dark Elves)
  • Treasury: +1500
  • Diplomatic relations: +40
  • Meat: +25 for your character
Elf-Pick Eliminate the following character: X (High Elves)
  • Treasury: +2379
  • Diplomatic relations: +40
  • Meat: +25 for your character
Maneater Eliminate the following character: X (The Empire, Bretonnia, Kislev)
  • Treasury: +2379
  • Diplomatic relations: +40
  • Meat: +25 for your character
Orc-Chewer Eliminate the following character: X (Greenskins) Orcs an' Goblins are grisly - still, we got one mouthing off. He needs taking down.
  • Treasury: +150
  • Diplomatic relations: +40

Either one of these:

  • Meat: +25 for your character
  • Magic item
Scaly Meat Eliminate the following character: X (Lizardmen)
  • Treasury: +1500
  • Diplomatic relations: +40
  • Camp Growth (5 turns)
Wack-a-Rat! Eliminate the following character: X (Skaven) Contract 'ere for some furry critter. Make 'im dead. If you eat 'im then make sure you fry the eyes.
  • Treasury: +2379~3585
  • Diplomatic relations: +40

Either (one of these per Contract):

  • Meat: +25 for your character
  • Camp Growth (5 turns)
Rival Gut Eliminate the following character: X (Ogre Kingdoms)
  • Treasury: 1500
  • Diplomatic relations: +40

See also[]

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