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Though all Kislevites are equal in the eyes of the Motherland's gods, a Boyar is born to rule. His authority is absolute.

Boyar is a Kislev Lord unit introduced in Total War: Warhammer III.

Recruitment[]

  • Selecting any Settlement and recruiting them in the Lord Recruit tab

Description[]

Ranking nobles, Boyars are powerful men and women within Kislev. They each govern specific areas of Kislev, including scores if not hundreds of stanitsas, as well as larger towns and small cities. Especially large cities are governed by Boyars of singular prestige. This is a hereditary rank, although royal edict can raise one to the position. On the battlefield, they are tough and doughty fighters – the best in Kislev, save for the Tzar and the Golden Knight.

Attributes[]

  • Axe Infantry
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.

Character Abilities[]

Active Abilities[]

Campaign Only[]

Passive Abilities[]

Campaign Only[]

Item Abilities (Multiplayer)[]

Mounts[]

Talent Tree[]

Strategy[]

Click here to add a strategy!

A more melee-oriented version of Druzhina. Getting a bear mount would allow this Lord to fight against monsters and other Lords easier, holding the line so that your ranged units can actually deal the damage. They also gain regeneration with War Bear after completing certain stuff in Court & Orthodoxy.

Gallery[]

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