“ | The earth speaks and the Bray-Shaman hears it. Nature flows through him, giving him mastery over the land itself. | „ |
The Bray-Shaman (Wild) is a Beastmen Hero unit introduced in Total War: Warhammer with Call of the Beastmen.
Recruitment[ | ]
- Unlocked with: Shaman's Flame Pit
Description[ | ]
The Bray-Shamans of the Beastmen are vile to behold, their filthy bodies covered in matted fur into which all manner of crude fetishes and grim charms are woven. Their twisted features are often covered in a ragged hood, and they bear heavy braystafs as both brutal weapons and symbols of their position within the warherd. Bray-Shamans occupy a unique niche in the brutal and bitter world of the Beastmen; they have no need to defend themselves from other members of their tribe, for none would dare assault them. Not even the mightiest Beastlord would harm a Bray-Shaman, for they speak the will of the Dark Gods, and those that defy the Gods pay the highest price of all.
Attributes[ | ]
- Wizard
- ▲ Spellcaster: This unit can cast spells.
Spells[ | ]
Hero Actions[ | ]
Embed Hero[ | ]
Constant Local Effect[ | ]
Target[ | ]
Unit Abilities[ | ]
Passive Abilities[ | ]
Campaign Only[ | ]
Item Abilities (Multiplayer)[ | ]
Mounts[ | ]
Talent Tree[ | ]
Strategy[ | ]
Gallery[ | ]
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