“ | A flame-spewing sky-mount, drawn by packs of incandescent Screamers, serving Tzeentch's ineffable plan by dispensing eldritch, flesh-remaking Sorceries. | „ |
Burning Chariot of Tzeentch is a Tzeentch and Daemons of Chaos missile chariot unit introduced in Total War: Warhammer III.
Recruitment[ | ]
- Tzeentch
- Unlocked with: Iridescent Conflagration
- Daemons of Chaos
- Unlocked with: Cathedral of Change
- Tzeentch Glory: 3740
- Undivided Glory: 4180
Description[ | ]
Burning Chariots of Tzeentch hurtle across the Realm of Chaos like incandescent meteors, bringing the Great Sorcerer's chosen emissaries to every corner of existence. As they blaze through the heavens of the mortal world, Chariots of Tzeentch are commonly mistaken for comets, which are in turn interpreted as omens of great events and terrible wars. The Discs and Screamers which make up the bizarre chariot are drawn to raw magic like moths to a flame, and therefore to the Exalted Flamers, who exude tasty sorcery from every pore and wrinkle of their fungoid flesh.
Attributes[ | ]
- Flying Missile Chariot
- ▲ Barrier: This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proporsional to remaining unit health.
- ▲ Warpflame: These magical flames sunder armour and leave the enemy vulnerable to further flaming attacks.
- ▲ Flaming Attacks: This unit inflicts flaming attacks. Units hit by flaming attack heal at half the usual rate whilst 'on fire' and sustain additional damage if vulnurable to fire.
- ▲ Flying: This unit can fly.
Strategy[ | ]
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