"Among the Empire's most-storied regiments, the Carroburg Greatswords have earned their bloody reputation by slaying all comers in defence of their home city."
- —The famed Carroburg Greatswords.
The fame of the Carroburg Greatswords dates back to the Age of Three Emperors. In 1865, they successfully defended the city of Carroburg, then under the control of Reikland, from the count of Middenland. Throughout the course of the battle, their white uniforms were stained red with blood. Since then, they have worn crimson uniforms in remembrance of that day.
Today, they fight in the service of Reikland, despite the fact that Carroburg has been reclaimed by Middenland. All but unbreakable in combat, "Wade through blood and spill a bath-full more" is the code by which the legendary Carroburg Greatswords live and die.
- ↑ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
- ↑ Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ↑ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
If unbreakable greatswords are not suitably strong, this unit also gives nearby allies a boost to melee attack, making Swordsmen and Spearmen units more deadly. That this aura does not go away until every soldier in the unit is dead makes these troopers an incredibly tenacious and deadly anchor piece to an Empire army.
The first patriarch of the Bright Order was initally commander of this regiment before his magical abilities were discovered.