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Many of us wish their lives were different, but be careful what you wish for, because Change will NOT be what you expected...

Changebringers are a Tzeentch Tzeentch, Wh3 main dae daemon prince 256 Daemons of Chaos and Warhost of the Apocalypse Warriors of Chaos missile monstrous infantry unit introduced in Total War: Warhammer III, added with Patch 4.2.0 to Shadows of Change.

Recruitment[ | ]

Description[ | ]

Flamers are capable of a fair turn of speed, expelling gaseous ichor through the fungoid 'skirt' at their base to bound and leap across the ground with considerable mischievous gusto. A Flamer uses its blazing limbs to hurl bolts of magical flame at the foe. This is not fire in its truest sense, but a roiling cloud of Chaos energy. It does not burn, but warps reality. A Flamer's victim might briefly feel invigorated, before collapsing into a writhing puddle of flesh.

Attributes[ | ]

  • Tze monster flamers changebringers Monstrous Missile Infantry
  • Barrier: This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proporsional to remaining unit health.
  • Warpflame: These magical flames sunder armour and leave the enemy vulnerable to further flaming attacks.
  • Flaming Attacks: This unit inflicts flaming attacks. Units hit by flaming attack heal at half the usual rate whilst Modifier icon flaming channel 'on fire' and sustain additional damage if vulnurable to fire.
  • Flying: This unit can fly.

Unit Abilities[ | ]

Passive Abilities[ | ]

Strategy[ | ]

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Gallery[ | ]

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