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Total War: Warhammer Wiki
11,777
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
General info
Warhammer I
Warhammer II
Warhammer III
DLC
Patches and updates
Campaign
Battle
Multiplayer
Legendary lords
Immortal Empires
The Realm of Chaos
Special buildings
Events
Items
Set piece battles
Races
The Empire
Dwarfs
Greenskins
Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
High Elves
Dark Elves
Lizardmen
Skaven
Tomb Kings
Vampire Coast
Kislev
Grand Cathay
Khorne
Nurgle
Tzeentch
Slaanesh
Daemons of Chaos
Ogre Kingdoms
Chaos Dwarfs
Wiki affairs
Wiki rules
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Understanding our infoboxes
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==Realm of Chaos== The [[Realm of Chaos (region)|Realm of Chaos]] (also known as "the warp" and "the aether") is another dimension beyond the Warhammer world. The Realm of Chaos is home to the Chaos gods (not racial gods), malevolent daemons and the souls of damned mortals outside of their gods' afterlives. The Realm of Chaos does not fully follow the physical laws of the universe, and thus the Realm of Chaos is the source of all non-god provided [[magic]] in Warhammer Fantasy. Due to the unpredictable and corrupting nature of the Realm of Chaos, all such magic use (even by well-intentioned spellcasters) is tainted by Chaos and inherently dangerous without intense training. This is represented in the game as [[miscast]]s, though in the lore spellcasters will sometimes accidentally open portals to the Realm of Chaos, summon Daemons, or spontaneously explode. In Total War: Warhammer III's [[The Realm of Chaos]] campaign, the Realm of Chaos appears on the campaign map and factions can send armies there to fight and achieve campaign objectives.
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