“ | Grim, cruel and arrogant, Chaos Dwarf Warriors regard their foes with utter contempt and their masters with utter loyalty. | „ |
Chaos Dwarf Warriors (Great Weapons) are a Chaos Dwarfs melee infantry unit introduced in Total War: Warhammer III with Forge of the Chaos Dwarfs.
Recruitment[]
Unlocked with: Ash Level or Giant Conveyor
Description[]
Chaos Dwarfs are an unnerving sight in battle. They are brutish, grotesque figures plated in black or burnished armour of heavy plate and jagged scales, crowned with tall helms mounted with flame tongue-spiked crowns or sharpened horns. Their livery is bright and bloody, and their distorted faces, if they are seen at all, are bestial and filled with malice. Their presence is intended to inspire fear in their foes, and they have lost none of the toughness or skill-at-arms of their western Dwarf kin. To them there are few greater pleasures than the bloody sundering of a foe be it by crushing axe-blow or the flesh-shredding volley of blunderbuss fire.
Attributes[]
Great Axe Infantry
- ▲ Armoured: Armoured units can block damage from any source apart from
Armour-Piercing damage.
- ▲ Armour-Piercing Melee: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ▲ Contempt: This unit won't lose
leadership from witnessing a friendly unit rout unless the routing unit also has Contempt.
Strategy[]
Might be worth taking a couple of these if you're facing a heavily armoured foe such as Dwarfs, but overall the stock variant costs less and is better suited for the line-holding role Warriors fill. Losing the shield makes them much more vulnerable to ranged fire, and because they're so slow they're not good at shuffling to the part of the line where they're needed. Stick to Blunderbusses, Fireborn and Renders for your armour-piercing.
Gallery[]