Can Cause Fear: This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
Can Cause Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- ! -Rampage: When this unit gets hurt it may go on a rampage against nearby enemy units, attacking the closest one and ignoring any orders given.
For the Beastmen, Dark Elves and Norscan unit, see Feral Manticore.
Chaos Feral Manticore is a Warriors of Chaos flying melee monster unit introduced in Total War: Warhammer. The Manticore is a killer, above all. Born of Chaos, mutations and madness, but a killer all the same.
Manticores are huge, leonine beasts that soar on leathery wings. They are amongst the most powerful of all the predators that live in the north’s mountain ranges. The mutating power of Chaos ensures that no two Manticores are truly alike. Some have manes of writhing serpents, others pelts of iron scales, and many sprout spiked tales with a poison strong enough to boil a man’s blood in his veins. However, all Manticores are berserk killers saturated with primal fury. They are so fierce that they are held by the Dark Elves to be incarnations of Khaine, God of Murder.
↑No Forest Penalty: Large units do not suffer penalties when moving through forest, simply smashing through the undergrowth instead.
↑Causes Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
↓Rampage: When this unit gets hurt and enemies are nearby it might go on a rampage, attacking the closest enemy and ignoring any orders given.