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Deadly lances extend forth, sundering battle lines like the knuckles on the mailed fist of Khorne Himself.

Chaos Knights of Khorne (Lances) are a Warhost of the Apocalypse Warriors of Chaos and Khorne Khorne melee cavalry unit introduced in Total War: Warhammer III with Champions of Chaos.

Recruitment[ | ]

Description[ | ]

To aid his Chaos Warriors – particularly those who were formerly Knights or master horsemen – the Blood God grants them the most vicious and bloodthirsty Chaos Steeds of all the Ruinous hordes. Khorne cares not to also gift an innate mastery over these creatures, for if a Knight is not worthy to tame and break the beast himself then he is not worthy to fight in His hosts. For those that fail in this task, the Blood God will allow His 'gift' to tear their bodies apart, break their bones to marrow, and devour them.

Attributes[ | ]

  • Shock cavalry Shock Cavalry
  • Armoured & Shielded: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage. Modifier icon shieldShields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Frenzy: Units with Wh main unit passive frenzyfrenzy cause more damage while their Icon stat moraleleadership is high.

Unit Abilities[ | ]

Passive Abilities[ | ]

Strategy[ | ]

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