Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
Advertisement

Few are indulged with the secrets of the Winds as much as the twisted acolytes of the Changer.

The Chaos Sorcerer of Tzeentch (Tzeentch) is a Warhost of the Apocalypse Warriors of Chaos and Tzeentch Tzeentch Hero unit introduced in Total War: Warhammer III with Champions of Chaos.

Recruitment[ | ]

Description[ | ]

A Sorcerer versed in Tzeentch’s ways is a formidable opponent – cunning, devious and cruel. They may lead an entire warband of fellow disciples or Daemons of Tzeentch, manipulating the talents of their followers as easily as they manipulate the Winds of Magic in service to the Great Conspirator. They may also take up advisory positions to Tzeentchian Lords, although the scheming and manipulative nature of Chaos Sorcerers usually leaves little doubt as to who wields the true power. Masters of the darkest magic, they are rightly feared, for to face one in battle is to know that your very soul is in jeopardy.

Attributes[ | ]

  • Wh3 main lore tzeentch Wizard
  • Spellcaster: This unit can cast spells.
  • Armoured: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage.
  • Barrier: This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proporsional to remaining unit health.

Spells[ | ]

Bound spells[ | ]

Campaign Only[ | ]

Campaign Abilities[ | ]

Embed Hero[ | ]

  • Item ability Scouting

Constant Local Effect[ | ]

  • Corruption tzeentch Spread Corruption

Target[ | ]

  • Settlement
  • Technology Steal Technology
  • Hero
  • Wound time Wound
  • Army
  • Campaign movement Block Army

Unit Abilities[ | ]

Passive Abilities[ | ]

Item Abilities (Multiplayer)[ | ]

Mounts[ | ]

Talent Tree[ | ]

Strategy[ | ]

Click here to add a strategy!

Gallery[ | ]

Advertisement