“ | Apex predators warped by the Ruinous energies of Chaos, forever desirous to gorge upon mortal flesh. | „ |
Chaos Warhounds of Khorne are a Khorne,
Daemons of Chaos, and
Warriors of Chaos war beasts unit introduced in Total War: Warhammer III.
Recruitment[ | ]
Daemons of Chaos
- Requires:
35 Khorne Glory
Unlocked with: Dedicated Hovel
- Requires:
Khorne
Unlocked with: Kennels or Cultist Outpost (Animals)
Warriors of Chaos
- Dilemma?
Description[ | ]
In Norsca, wolves and hounds prowl in the flickering shadows of the campfires made by the barbarian tribespeople of the frozen lands. The further north the tribe dwells, the more likely it is that the hounds that follow them will be mutants, their bodies swollen by the energies of Chaos. Brutish and bloodthirsty, the Warhounds of Chaos are natural killers built of muscle and fang that lurk in the wilderness in ravening packs. They will even charge a spearwall with total abandon, their only concern the moment when their slobbering jaws sink into juicy, yielding flesh.
Attributes[ | ]
War Beasts
- ▲ Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
- ▲ Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
- ▲ Scaly Skin: Scaly skin or hides help to dampen or deflect the damage caused by missile weapons, increasing this unit's Missile Resistance.
- ▼ Weak Against Armour: This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.
Unit Abilities[ | ]
Passive Abilities[ | ]
Strategy[ | ]
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