“ | Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes. | „ |
Chaos Warriors (Great Weapons) are a Warriors of Chaos melee infantry unit introduced in Total War: Warhammer with the Chaos Warriors Race Pack.
Recruitment[ | ]
By upgrading Marauders or Marauders (Great Weapons) to Chaos Warriors (Great Weapons) with the Warband Upgrades
By upgrading Chaos Warriors or Chaos Warriors (Halberds) to Chaos Warriors (Great Weapons) with the Warband Upgrades
WH1 & WH2[ | ]
Unlocked with: Ruinous Altar
Description[ | ]
Answering the call of Chaos, many a great fighter has journeyed to the frozen north to throw in their lot with the hordes that muster in the Wastes. They do so because they feel a deep connection with the Ruinous Powers, evident by some form of corruption affecting the minds, bodies, or both. Once pledged, they have no need of food, drink or sleep, for they are nourished by the carnage they wreak. They have nothing but contempt for the weak and the cowardly and go about the business of murder with a vengeance, for there is always a part of the warrior who was that rages against the Chaos Warrior he has become.
Attributes[ | ]
Great Axe Infantry
- ▲ Armoured: Armoured units can block damage from any source apart from
Armour-Piercing damage.
- ▲ Armour-Piercing: The damage of
armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Warband Upgrades[ | ]
Undivided[ | ]
![]() ![]() | ![]() | ![]() ![]() | |||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() | |||||||||||||||||||||||||||||||
Khorne[ | ]
Requires the Searing Branding Iron technology to upgrade!
![]() | |||||||||||||||||||||
![]() ![]() | ![]() ![]() | ![]() ![]() | |||||||||||||||||||
Nurgle[ | ]
Requires the Rusted Branding Iron technology to upgrade!
![]() | |||||||||||||||||||||||||
![]() ![]() | ![]() ![]() | ||||||||||||||||||||||||
Slaanesh[ | ]
Requires the Sensuous Branding Iron technology to upgrade!
![]() | |||||||||||||||||||||||||
![]() ![]() | ![]() ![]() | ||||||||||||||||||||||||
Tzeentch[ | ]
Requires the Arcane Branding Iron technology to upgrade!
![]() | |||||||||||||||||||||||||
![]() ![]() | ![]() ![]() | ||||||||||||||||||||||||
Strategy[ | ]
While they do give up their shields and some melee defense, their AP damage makes this great weapon version much more effective against armoured infantry. If fighting more armoured large units, use halberds instead.