“ | Fighters raised from the strongest of Northmen stock, but no longer truly human. | „ |
Chaos Warriors of Khorne are a Khorne,
Daemons of Chaos, and
Warriors of Chaos melee infantry unit introduced in Total War: Warhammer III.
Recruitment[]
Daemons of Chaos
Unlocked with: Khornate Altar
Khorne
Unlocked with: Soul Keep, Soul Keep (Minor), The Armoury or Halls of Challenge
Warriors of Chaos
By upgrading Marauders of Khorne or Marauders of Khorne (Dual Weapons) to Chaos Warriors of Khorne with the warband Upgrades
By upgrading Chaos Warriors, Chaos Warriors (Great Weapons) or Chaos Warriors (Halberds) to Chaos Warriors of Khorne with the Warband Upgrades
By upgrading Chaos Warriors of Khorne (Halberds) or Chaos Warriors of Khorne (Dual Weapons) to Chaos Warriors of Khorne with the Warband Upgrades
Description[]
A Chaos Warrior of Khorne has no need of food, drink or sleep, for he is nourished by the carnage that he wreaks. He has nothing but contempt for the weak or the cowardly and goes about the business of murder with a vengeance, for there is always a part of the man who was that rages against that which he has become. A Chaos Warrior's only solace is in slaughter – the fulfilment of his new existence as an instrument of his blasphemous God's will, and at battle's end, his armour is spattered with the lifeblood of the slain.
Attributes[]
Axe Infantry
- ▲ Armoured & Shielded: Armoured units can block damage from any source apart from
Armour-Piercing damage.
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ▲ Frenzy: Units with
frenzy cause more damage while their
leadership is high.
Unit Abilities[]
Passive Abilities[]
Strategy[]
The standard axe and shielding Chaos Warriors of Khorne are a reliable melee unit throughout the game and are perhaps the most useful of the 3 variants. Generally, they make for effective hammer and anvil tactics due to their defensive ability; they hold the enemy in place while another unit flanks them with potentially devastating effect. They are also good at soaking up many ranged attacks thanks to their shields, drawing fire away from the more vulnerable Bloodletters of Khorne.
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