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Living weapons in the service of Khorne, far stronger than scores of mortal men. No sane horseman would ride toward their hell-forged halberds.

Chaos Warriors of Khorne (Halberds) are a Khorne Khorne, Wh3 main dae daemon prince 256 Daemons of Chaos, and Warhost of the Apocalypse Warriors of Chaos melee infantry unit introduced in Total War: Warhammer III.

Recruitment[ | ]

Description[ | ]

Chaos Warriors of Khorne are fighters of unmatched prowess. Their strength is infernal and their bodies are as tough as the Iron Mountains. Imbued with the power of the Blood God and encased in suits of hell-forged armour, a Chaos Warrior is equal to several battle-hardened mortal men. They are no longer truly human, but living weapons, honed perfectly for the bloody tasks before them.

Attributes[ | ]

  • Infantry spear halberd Halberd Infantry
  • Armoured: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage.
  • Armour-Piercing: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Large: Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a Modifier icon bonus vs largedamage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Frenzy: Units with Wh main unit passive frenzyfrenzy cause more damage while their Icon stat moraleleadership is high.

Unit Abilities[ | ]

Passive Abilities[ | ]

Strategy[ | ]

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