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Total War: Warhammer Wiki
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pages
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Warhammer I
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The Realm of Chaos
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The Empire
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Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
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Dark Elves
Lizardmen
Skaven
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Vampire Coast
Kislev
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Tzeentch
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===Champion traits=== ;<nowiki>Champion heroes: </nowiki>[[Black Orc Big Boss]], [[Branchwraith]], [[Empire Captain]], [[Exalted Hero]], [[Paladin]], [[Thane]] and [[Wight King]]. {|class="wikitable mw-collapsible mw-collapsed" width="75%" !width="20%"|Name !width="40%"|Effect !Requirement !Description |- !Live Undead (Vampire Counts) |[[Assault Garrison]] action: additional +15% casualties inflicted |Carried out successful Assault Garrison hero actions |Imbued with Dark Magic, Wight Kings unwillingly carry out the murderous instructions of their Unliving masters. |- !Born Fighter (Bretonnia) |[[Assault Garrison]] action: additional +15% casualties inflicted |Carried out successful Assault Garrison hero actions |Highly-skilled in the noble art of controlled violence, this one is eager to demonstrate his talents at every given opportunity. |- ! Stickler | '''Training''' action: [[Experience]] per turn is increased by an additional +5 | | Do the job, and do it well. |- ! Martinet | '''Training''' action: Experience per turn is increased by an additional +7 | | The only way to slay the monsters beyond our walls is through military rigour and discipline. |- ! Drillmaster | '''Training''' action: Experience per turn is increased by an additional +10 | | I'll march them until their feet bleed and then they'll do it some more! |- ! Enabler | '''Inspire Populace''' action: [[Public order]] is increased by +1 | | Empower the folk and they will stay loyal. |- ! Patron | '''Inspire Populace''' action: [[Public order]] is increased by +2 | | Who deserves my patronage? |- ! Benefactor | '''Inspire Populace''' action: [[Public order]] is increased by a further +3 | | If this man showers them with gifts they may thank him… or not. |- ! Intimidating | '''Assault Units''' action: Additional casualties inflicted: +5% | | To intimidate; to make them fear. That is a sign of true power. |- ! Cruel | '''Assault Units''' action: Additional casualties inflicted: +10% | | They say be cruel to be kind… |- ! Terrifying | '''Assault Units''' action: Additional casualties inflicted: +15% | | You will lead them to the End Times - oh, master of fear and terror. |- ! Pitiless | '''Assassinate''' action: Additional chance of killing target: +5% | | Do not waste time with pity, there is nothing to be gained from such a pointless emotion. |- ! Callous | '''Assassinate''' action: Additional chance of killing target: +10% | | A callous side will serve him well. |- ! Merciless | '''Assassinate''' action: Additional chance of killing target: +15% | | Mercy is for the weak and the foolish. |- ! Protector | '''Discourage Populace''' action: [[Public order]] is decreased by a further -1 | | I am the shield that surrounds my realm. |- ! Shelterer | '''Discourage Populace''' action: [[Public order]] is decreased by a further -2 | | Should the folk live defenceless and in squalor they will turn to other, darker forces. |- ! Saviour | '''Discourage Populace''' action: [[Public order]] is decreased by a further -3 | | Dark clouds gather in the north; the world needs a saviour. |- ! Vicious | '''Assault Garrison''' action: Additional casualties inflicted: +15% | | Some folk call me vicious. I'll scoop out the eyes of any who utter it in my presence. |- ! Violent | '''Assault Garrison''' action: Additional casualties inflicted: +30% | | Violence solves everything! |- ! Frenzied |'''Assault Garrison''' action: Additional casualties inflicted: +45% | | Blood! Slaughter! Blood! |- |}
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