Chosen (Great Weapons)

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Wh main chs chosen great weapons.png
Infantry axe great.png
FactionWarriors of Chaos
CategoryGreat Axe Infantry
Unit size60
Icon treasury.png Cost (MP): 1500 (1450)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 375
Icon stat health.png Health: 131
Icon stat morale.png Leadership: 85
Icon stat speed.png Speed: 28
Icon stat attack.png Melee Attack: 48
Icon stat defence.png Melee Defence: 46
Icon stat charge bonus.png Charge Bonus: 32
Icon stat damage.png Weapon Damage: 12
Modifier icon armour piercing.png Armour-Piercing Damage: 38
Icon stat speed.png Melee Interval: 4.1 s
Icon stat range.png Range: 1
Icon stat armour.png
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Chosen (Great Weapons) are a Warriors of Chaos melee infantry unit in Total War: Warhammer. Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.

Description[edit | edit source]

There are those amongst the ranks of the Chaos Warriors who bear the favour of the Dark Gods more than their fellows. Known amongst their kind as Chosen, their frames are swollen with unholy power, and with the gifts bestowed on them by the Dark Gods in recognition of the many fell deeds they have committed. These gifts are as varied as any other aspect of Chaos, but most mutations tend to be useful as weapons that aid the Chosen in his quest to inflict devastation on the civilised realms of the world. Even if a Chosen warrior bears no such stigmata, it is clear that he carries the grace of the Dark Gods from his aura of dark menace. The Chosen are truly the nobility of Chaos. The Chosen lead by example, fighting not as commanders but as elite warriors and champions. In this way, the Chosen hope to attack yet more of their master's favour and ascend to the ranks of the truly exalted. They advance unflinchingly through black powder firestorms, hails of arrows and punishing artillery volleys, their purposeful thread never falters as they march ever closer to their prey. Battle lines have buckled and broken at the mere prospect of a unit of Chosen closing in upon them, blades raised so that the methodical butchery of the foe can begin.

Strengths & Weaknesses[edit | edit source]

  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.

Strategy[edit | edit source]

Click here to add a strategy!

Chosen (Great Weapons) are a very expensive elite infantry unit. They have a high HP pool and deal large amounts of armour piercing damage. They will beat most armoured infantry in the game, beating non-AP infantry such as Longbeards or Grave Guard and take little damage in return. If you are facing Chosen (Great Weapons) use armour piercing ranged attacks to weaken them from a distance or use anti-infantry monsters to support your frontline. Alternatively, bring your own armour piercing infantry but remember to back them up with magic or flankers.