“ | Only the strongest are deserving of Khorne’s gifts. Only the greatest fulfil the potential they bring. | „ |
Chosen of Khorne are a Warriors of Chaos and
Khorne melee infantry unit introduced in Total War: Warhammer III with Champions of Chaos.
Recruitment[ | ]
Khorne
Unlocked with: Khornate Tribute
Warriors of Chaos
By upgrading Chaos Warriors of Khorne, Chaos Warriors of Khorne (Dual Weapons), or Chaos Warriors of Khorne (Halberds) to Chosen of Khorne with the Warband Upgrades
By upgrading Chosen, Chosen (Great Weapons), or Chosen (Halberds) to Chosen of Khorne with the Warband Upgrades
By upgrading Chosen of Khorne (Dual Weapons) to Chosen of Khorne with the Warband Upgrades
Description[ | ]
Those who are physically marked by the Blood God will have set themselves apart from their peers through the fellest of deeds, yet many will not have the mental fortitude to take on the gifts that come with being a Chosen of Khorne. Only the strongest avoid devolving into mindless, gibbering Chaos Spawn, instead becoming destined to grow free of their mortal shackles to gradually take on a more impressive form. Whatever the precise gifts bestowed, these mighty warriors are invariably filled with a mere portion of Khorne’s rage, yet it drives them endlessly into combat like those possessed to reap skulls or die a glorious death.
Attributes[ | ]
Axe Infantry
- ▲ Armoured & Shielded: Armoured units can block damage from any source apart from
Armour-Piercing damage.
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ▲ Frenzy: Units with
frenzy cause more damage while their
leadership is high.
Unit Abilities[ | ]
Passive Abilities[ | ]
Strategy[ | ]
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