“ | With twice the weaponry, slaking Khorne’s bloodlust becomes a far gorier prospect. | „ |
Chosen of Khorne (Dual Weapons) are a Warriors of Chaos and
Khorne melee infantry unit introduced in Total War: Warhammer III with Champions of Chaos.
Recruitment[ | ]
Khorne
Unlocked with: Khornate Totem
Warriors of Chaos
By upgrading Chaos Warriors of Khorne, Chaos Warriors of Khorne (Dual Weapons), or Chaos Warriors of Khorne (Halberds) to Chosen of Khorne (Dual Weapons) with the Warband Upgrades
By upgrading Chosen, Chosen (Great Weapons), or Chosen (Halberds) to Chosen of Khorne (Dual Weapons) with the Warband Upgrades
By upgrading Chosen of Khorne to Chosen of Khorne (Dual Weapons) with the Warband Upgrades
Description[ | ]
Those who are physically marked by the Blood God will have set themselves apart from their peers through the fellest of deeds, yet many will not have the mental fortitude to take on the gifts that come with being a Chosen of Khorne. Only the strongest avoid devolving into mindless, gibbering Chaos Spawn, instead becoming destined to grow free of their mortal shackles to gradually take on a more impressive form. Whatever the precise gifts bestowed, these mighty warriors are invariably filled with a mere portion of Khorne’s rage, yet it drives them endlessly into combat like those possessed to reap skulls or die a glorious death.
Attributes[ | ]
Berserker Axe Infantry
- ▲ Armoured: Armoured units can block damage from any source apart from
Armour-Piercing damage.
- ▲ Damage Dealer: This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
- ▲ Frenzy: Units with
frenzy cause more damage while their
leadership is high.
Unit Abilities[ | ]
Passive Abilities[ | ]
Strategy[ | ]
Chosen of Khorne (Dual Weapons) are made to destroy armies of lesser infantry. They lack the armor piercing levels of Exalted Bloodletters, so use those and/or monsters to deal with elite armored infantry. Use the Chosen DW to mow down regiment after regiment of mid and low tier infantry. They have over 90% damage reduction from their high armor and ferocious melee stats with frenzy. Khorne lacks magic and AOE artillery, which are traditional solutions to facing mass blobs of infantry. Khorne armies can beat anyone in melee one on one, but grinding down multiple armies and superior numbers in melee can be a taxing task. Chosen DW are the answer to produce huge kill ratios against low and mid tier infantry.
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