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Coast of Araby is a desert province introduced in Total War: Warhammer II.

Background[]

Facing towards the Old World, the northern coast of Araby has long been its principle centre of trade and 'interaction' with the rest of humanity, with all of its most prominent cities found here. Of these Al-Haikk is the largest, a sprawling metropolis of markets, gardens, palaces and thievery from where the Sultan of Araby rules the kingdom - if Bretonnia is not currently invading, anyway. Copher is perhaps even more wealthy, seeing trade with the High Elves and even further flung regions.

Freebooting is a time-honoured occupation of the Arabyans and it is rampant along these rocky, desert cliffs and coves, particularly to the east where their activites combine with those of the Sartosans and the Border Princes to create the most scummy waters in the entire world: the Pirate Coast.

Settlements[]

Eye of the Vortex[]

Settlement Type Port Climate Starting faction Resources Special buildings
Al-Haikk Province capital Yes Desert Thegan's Errantry Salt
Fyrus Minor Knights of Origo Spices
Copher Minor Yes Chevaliers de Lyonesse
Blooded-Axe Tribe
Pottery Copher Docks
Martek Minor Thegan's Errantry Iron

Mortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Al-Haikk Province capital Yes Desert Thegan's Errantry Salt
Fyrus Minor Knights of Origo Holy Monastery of the Divine Origo
Copher Minor Yes Chevaliers de Lyonesse Spices Copher Docks

Immortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Al Haikk Province capital Yes Desert Strygos Empire Salt
Copher Minor Chevaliers de Lyonesse Spices Copher Docks
Copher Harbour
Fyrus Minor Strygos Empire Holy Monastery of the Divine Origo