Total War: WARHAMMER Wiki
Advertisement
Total War: WARHAMMER Wiki
Cold-Blooded
Wh2 main character abilities cold blooded.png
Rarity
Weak and disposable, can help in a pinch. Low costs and recharge.
Common
TypeIcon spell augment.png Augment
Duration40 seconds
CooldownIcon cooldown 26.png 60 seconds
Targets
  • Self
  • Ally
Target IfLizardmen
Effect Range200m
Effects
  • Leadership Morale.png: +16
  • Rampage! Rampage.png
  • Stops Rampage! Rampage.png
  • Cold-Blooded is a common active character ability exclusive to the Lizardmen race and introduced in Total War: Warhammer II.

    It cancels the rampage! status effect and provides a moderate leadership bonus to self or an ally unit in exchange for causing rampage to self.

    In-game description[]

    While Lizardmen may be slow to react due to their cold-blooded nature, this also makes them stoic in battle.

    Effects[]

    Type Augment
    Duration 40 seconds
    Target
    • Self
    • Ally
    Target if 200m
    Effects
    Cooldown 60 seconds
    Uses Infinite

    Units (selection)[]

    Trivia[]

    When TWW2 first came out, this ability healed a single unit. It was changed so that the Lizardmen had a way to control the rampage of key units.

    Advertisement