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Spreading the words – and lies – of their master, many Cultists of the Deceiver are magically inclined.

Cultist of Tzeentch is a Tzeentch Tzeentch Hero unit introduced in Total War: Warhammer III.

Recruitment[ | ]

Description[ | ]

Tzeentchian cultists are a unique group. Clandestine worship of their God is more common, especially in Cathay, than for the other Chaos Gods due to his secretive and manipulative nature. At the same time, interpreting the Changer's wishes is more challenging than for the more straightforward Khorne or Slaanesh, for whom copious amounts of bodily fluids are usually enough, and a chance to celebrate their Lord with a simple battle is preferable. Strange masks, complicated rituals, and endless scheming and plotting mark out the Cultists of Tzeentch, for whom nothing is ever simple and everything has many facets and aspects to be considered.

Attributes[ | ]

  • Wh3 main tze cultist Wizard
  • Spellcaster: This unit can cast spells.
  • Barrier: This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proporsional to remaining unit health.

Spells[ | ]

Hero Actions[ | ]

Embed Hero[ | ]

  • Campaign movement Increase Mobility

Constant Local Effect[ | ]

  • Corruption tzeentch Spread Corruption

Target[ | ]

  • Settlement
  • Siege attack Damage Walls
  • Hero
  • Wound time Wound
  • Army
  • Replenishment Hinder Replenishment

Unit Abilities[ | ]

Active Abilities[ | ]

Campaign Only[ | ]

Passive Abilities[ | ]

Campaign Only[ | ]

Item Abilities (Multiplayer)[ | ]

Mounts[ | ]

Talent Tree[ | ]

Strategy[ | ]

Click here to add a strategy!

Gallery[ | ]

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