“ | The nimblest Ungors of the herds, originating from one of the most ancient woods in the Old World. | „ |
Destroyers of the Drakwald (Ungor Spearmen Herd - Shields) are a Beastmen Regiment of Renown melee infantry unit introduced in Total War: Warhammer with the Foundation Update.
Recruitment[ | ]
Description[ | ]
After the unification of the Empire, the Drakwald was declared a province of the Empire, under the rule of its first Count, King Otwin, who was unwilling to shed his old title of the 'Berserker King' in favour of the less threatening 'Count'. Nonetheless, the Drakwald would continue to remain a proud part of Sigmar's great Empire for a thousand years.
This sense of pride and accomplishment all came crashing down in 1110 IC, when the then Count of Drakwald, Elector Count Vilner, was slain in battle fighting the loathsome Beastmen warherds that inhabits his lands. Having no heirs, the legendary Runefang Beast-Slayer was given to the safe-keeping of the Emperor Boris Goldgather. A new Elector Count of Drakwald was never declared, for the most eligible candidate, Duke Konrad Aldrech, died under unclear circumstances during the time of the terrible Black Plague which ravaged the Empire in 1111 IC. Over the centuries, the province was left unsupported, with its towns and cities falling into a state of disrepair and depredation of Chaos attacks. Beastmen tribes began to overrun the province, and by the end of the 12th century, much of Drakwald and her people cease to exist.
The name of this Regiment of Renown likely references their role in destroying this province of the Empire.
Attributes[ | ]
- Spear Infantry
- ▲ Shielded: Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ▲ Anti-Large: Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
- ▲ Charge Defence Against Large Foes: When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
- ▲ Poison Attacks: The poisonous attacks of this unit weaken the target's speed and damage and/or apply the Poison! debuff.
Abilities[ | ]
Strategy[ | ]
Ungor Spearmen with Poison! and dramatically better melee defence. This unit is the best at holding in the front line or just serving as a tenacious and annoying roadblock unit for your enemy to deal with.
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