Total War: WARHAMMER Wiki

Battle, blood and carnage are the harbingers of Doom.

The Doombull is a Beastmen Lord unit introduced in Total War: Warhammer II with The Silence & The Fury.

Recruitment[]

  • Selecting any Army and recruiting them in the Lord Recruit tab

Description[]

As the savage Minotaur Lords of the Beastmen, the Doombull charge their enemies head on. Their vicious horns skewer all in their path, and anything left standing will feel the devastating brunt of their dual-bound chains. Though lacking in intelligence, these Bloodcallers make up for it with sheer animal strength, and a brutality of nature that drives them to gore and trample their foes with unbridled, bloodthirsty abandon.

Attributes[]

  • Lord
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Melee Expert: Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.

Unit Abilities[]

Active Abilities[]

Campaign Only[]

Passive Abilities[]

Campaign Only[]

Talent Tree[]

Strategy[]

Click here to add a strategy!

Gallery[]