Total War: WARHAMMER Wiki
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{{Infobox unit
 
{{Infobox unit
 
|image =wh_dlc06_dwf_ekrund_miners.png
 
|image =wh_dlc06_dwf_ekrund_miners.png
  +
|icon =infantry_pickaxe.png
 
|faction =[[Dwarfs]]
 
|faction =[[Dwarfs]]
|type =Dwarfs melee infantry
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|type =Pickaxe Infantry
 
|general ={{wh_dlc06_dwf_inf_ekrund_miners_0 general}}
 
|general ={{wh_dlc06_dwf_inf_ekrund_miners_0 general}}
 
|main ={{wh_dlc06_dwf_inf_ekrund_miners_0 main}}
 
|main ={{wh_dlc06_dwf_inf_ekrund_miners_0 main}}
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|shield =
 
|shield =
 
|attributes ={{wh_guerrilla_hideForest}}
 
|attributes ={{wh_guerrilla_hideForest}}
|unit size = 100
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|unit size = 75
 
}}
 
}}
 
'''Ekrund Miners (Miners - Blasting Charges)''' is a [[Dwarfs]] melee infantry unit. The Miners of Mount Bloodhorn fight in memory of their fallen Hold with unmatched passion and fury.
 
'''Ekrund Miners (Miners - Blasting Charges)''' is a [[Dwarfs]] melee infantry unit. The Miners of Mount Bloodhorn fight in memory of their fallen Hold with unmatched passion and fury.
 
==Description==
 
==Description==
When Dwarfs march to war, many mining Clans form regiments to join the battle. As a point of pride, they do not bear axes, but instead wield the same heavy two-handed mining picks and mattocks they use to laboriously carve out tunnels. As it turns out, these well-balanced and sturdily-made tools work equally well whether digging in to bedrock or hacking apart Goblins. Because tunnelling in the deeps is dangerous work, Miners constantly wear heavy armour and helms. Down the ages, this mail has served to protect them against rockfall and cave-ins as well as turning aside such attacks as Elf arrows or rusty Skaven blades. The longer and more established a Dwarf mine is, the more likely it is to be augmented with mechanical contrivances. Great steam engines draw in fresh air or haul chains to tow wagonloads of rock out of the depths. Some Miners even take to war with a few of their 'gadgets', such as blasting charges or a steam drill to aid in tunnelling under the enemy battle lines quickly. While the most conservative Dwarfs still grumble about these newer generations, stoutly wielding a pick to carve through a foe and winning the battle go a long way to aiding acceptance.
+
When Dwarfs march to war, many mining Clans form regiments to join the battle. As a point of pride, they do not bear axes, but instead wield the same heavy two-handed mining picks and mattocks they use to laboriously carve out tunnels. As it turns out, these well-balanced and sturdily-made tools work equally well whether digging in to bedrock or hacking apart Goblins. Because tunneling in the deeps is dangerous work, Miners constantly wear heavy armour and helms. Down the ages, this mail has served to protect them against rockfall and cave-ins as well as turning aside such attacks as Elf arrows or rusty Skaven blades. The longer and more established a Dwarf mine is, the more likely it is to be augmented with mechanical contrivances. Great steam engines draw in fresh air or haul chains to tow wagonloads of rock out of the depths. Some Miners even take to war with a few of their 'gadgets', such as blasting charges or a steam drill to aid in tunneling under the enemy battle lines quickly. While the most conservative Dwarfs still grumble about these newer generations, stoutly wielding a pick to carve through a foe and winning the battle go a long way to aiding acceptance.
 
==Abilities==
 
==Abilities==
 
{{wh_dlc06_dwf_inf_ekrund_miners_0 bulletpoints}}
 
{{wh_dlc06_dwf_inf_ekrund_miners_0 bulletpoints}}
 
 
==Strategy==
 
==Strategy==
 
{{strategy}}
 
{{strategy}}
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[[Category:Dwarfs units]]
 
[[Category:Dwarfs units]]
 
[[Category:Dwarfs melee infantry units]]
 
[[Category:Dwarfs melee infantry units]]
  +
{{Navbox dwarfs units}}

Revision as of 12:23, 14 November 2020

Ekrund Miners (Miners - Blasting Charges) is a Dwarfs melee infantry unit. The Miners of Mount Bloodhorn fight in memory of their fallen Hold with unmatched passion and fury.

Description

When Dwarfs march to war, many mining Clans form regiments to join the battle. As a point of pride, they do not bear axes, but instead wield the same heavy two-handed mining picks and mattocks they use to laboriously carve out tunnels. As it turns out, these well-balanced and sturdily-made tools work equally well whether digging in to bedrock or hacking apart Goblins. Because tunneling in the deeps is dangerous work, Miners constantly wear heavy armour and helms. Down the ages, this mail has served to protect them against rockfall and cave-ins as well as turning aside such attacks as Elf arrows or rusty Skaven blades. The longer and more established a Dwarf mine is, the more likely it is to be augmented with mechanical contrivances. Great steam engines draw in fresh air or haul chains to tow wagonloads of rock out of the depths. Some Miners even take to war with a few of their 'gadgets', such as blasting charges or a steam drill to aid in tunneling under the enemy battle lines quickly. While the most conservative Dwarfs still grumble about these newer generations, stoutly wielding a pick to carve through a foe and winning the battle go a long way to aiding acceptance.

Abilities

  • Infantry pickaxe Pickaxe Infantry
  • Armoured: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage.
  • Armour-Piercing: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Special Ranged Weapon: This unit has a special missile attack with limited Icon stat ammoammunition, which can be very useful when initiating attacks.
  • Good Against Gates: This unit is quicker than most when it comes to smashing through gates with their melee weapons.

Strategy

Click here to add a strategy! Template:Navbox dwarfs units