“ | A fast-moving Daemonic engine; those few unfortunate souls who escape its razored maw are descended upon by its blade-clawed Daemonette riders. | „ |
Exalted Seeker Chariot is a Slaanesh and
Daemons of Chaos chariot unit in Total War: Warhammer III.
Recruitment[ | ]
Daemons of Chaos
- Requires:
Slaanesh Glory: 3740 or
Undivided Glory: 4070
Unlocked with: Fortress of Slaanesh
- Requires:
Slaanesh
Unlocked with: Exalted Circus
Description[ | ]
Exalted Seeker Chariots are not subtle creations. As the straining steeds urge the chariot to full speed, swirling shapes sear the air with unholy hues and the metal axles screech in a disharmony akin to the wailing of tormented souls. Indeed, to stand against such a machinery is not simply a contest of arms, but a struggle of wills that shakes the boundaries of sanity. When the chariot finally crashes home, the Daemonettes dance from yoke to spar, laughing as their disembowelling strikes weave bloody trails in the air.
Attributes[ | ]
Chariot
- ▲ Armour-Piercing: The damage of
armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ▲ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
- ▲ Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
Unit Abilities[ | ]
Passive Abilities[ | ]
Strategy[ | ]
The peak of Slaanesh chariot options is the Exalted Seeker chariot, boasting extreme speed and armor piercing magic damage.
Slaanesh chariots have been fickle tools through different game versions, having a reputation for being fragile. Their offensive damage against infantry is mighty if the player keeps them on the move, always charging into infantry formations and driving away before getting bogged down. Their armor piercing magic damage makes them an efficient choice for plowing through armored, demonic, or ethereal infantry.
However if the player leaves them unattended they may perish remarkably quickly for a high tier unit. Like all demons, they are vulnerable to magic damage, and like all chariots they dont want to fight cavalry or monsters, which can bring them to a halt and pound them down with their poor melee defense, poor armor, and large contact model.
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