- For the
Vampire Counts or
Vampire Coast versions, see Fell Bats (Vampire Counts) and Fell Bats (Vampire Coast)
“ | Fell Bats fall upon their enemies in a seething mass; in numbers, they become overwhelming. | „ |
Fell Bats (Tomb Kings) are a Tomb Kings war beasts unit introduced in Total War: Warhammer II with Rise of the Tomb Kings, only available to the
Followers of Nagash.
Recruitment[]
Unlocked with: Grave Hill
Description[]
With a body as long as a grown man, Fell Bats are a fearsome sight. They are darker than midnight and silent as death, even when in full flight. In fact, the only noises that Fell Bat makes on the hunt are horrible gobbling slurps when it sinks its distended mouth into living flesh. In truth, a Fell Bat bears as much resemblance to an ordinary bat as a maddened lion does to a domestic cat. Those who have encountered them, and lived, tell how they hunt with unerring accuracy, swooping down to knock Knights from their saddles or pick off lone warriors unawares. Vampires view Fell Bats much as a Bretonnian Lord might his prized hunting falcons. Precious sweetmeats are offered to Fell Bats from the ramparts of the Vampire's fortress, but to harness an entire flock, a grander sacrifice must be made. A fresh victim, belly-slit and screaming, or a terrified messenger sent to run into the night with his eyes put out is more to their taste. Once they have the scent of gore, they will fall upon the enemy battle line with bloodthirsty intent.
Attributes[]
Flying War Beasts
- ▼ Weak Against Armour: This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.
Unit Abilities[]
Passive Abilities[]
Strategy[]
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