Total War: WARHAMMER Wiki
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===Doom Rockets===
 
===Doom Rockets===
 
* ?
 
* ?
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  +
== Strategy ==
  +
* The ratling gun's, endless drum passive does indeed make ammunition for Ratling gunners endless, as when ammunition reaches 20%, regeneration of ammuniton will be applied, and is therefor a must have upgrade if one plans to use ratling gunners
   
 
[[Category:Skaven]]
 
[[Category:Skaven]]

Revision as of 14:56, 6 January 2020


Forbidden Workshop screenshot

A screenshot of the Workshop in actioon.

The Forbidden Workshop is a campaign feature available only to the Clan Skryre faction. The player can spend Food and Warp-Fuel to buy upgrades and abilities for certain Skaven units, unlock campaign-only Regiments of Renown, or construct Doom Rockets.

How it works

The Forbidden Workshop is accessed while viewing the campaign map, using a button in the bottom right of the UI.

The Clan Skryre player can pay varying amounts of Food and Warp-Fuel to obtain new abilities and buffs for Ratling Gun Weapons Teams, Warplock Jezzails, Warpfire Thrower Weapons Teams, Doom-flayers, Doomwheels, and Skaven characters mounted on the latter two war machines (see: Doom-flayer (mount) and Doomwheel (mount)). Doom Rockets can be built and also upgraded in various ways. In addition, while upgrading units, special banners will be unlocked.

Workshop units

Upgrades

All Workshop upgrades cost X warpstone and Y Food

Doom-flayers

  • Doom diagnostics
    • +8 bonus vs infrantry (all armies)
    • +15 charge bonus (all armies)
  • Warp-Flares
    • passive: Warpstone Detonation
  • Obsidian Alloy
    • +12% weapon strength (all armies)
    • +10 melee attack (all armies)
  • Aero-Die-Namics
    • attribute:[Vanguard deployment] (all armies)
    • +15% speed (all armies)
  • Micro-Reactors
    • passive: Overload
  • Biointerfaces
    • -15% Miscast base chance for characters on doom-flayers (all armies)
    • winds of magic cost [Scorch] : -3 (all characters)
    • winds of magic cost [Scorch upgraded] : -4 (all characters)
  • Decomposing Decoys
    • attribute:[Stalker] for characters on doom-flayers (all armies)
  • Deployable Skewer-Blades
    • mounted aura leadership effect: +6 (all armies)
    • mounted leadership: +12 (all armies)
  • Spiked Armoured Plates
    • Ward safe for all doom-slayer units: 12% (all armies)
    • Melee defence for all doom-slayer units: +10 (all armies)
  • Propellor Knife-Blades
    • passive: Blade Swirl (all armies)

Doomwheels

  • ?

Weapons Teams

Ratling Guns

  • On-Board Waste Compactor
    • passive: Endless Drum (all armies)
  • Ratling Coolant
    • Reload time Reduction: +15% (all armies)
  • Claw-Crafted Bullets
    • Ammunition: +10% (all armies)
    • Missle damage: +10% (all armies)

Warplock Jezzails

Warpfire Throwers

Warp-Grinders

Poison Wind Mortars

Glodabiers & Bombardiers

Ratling Gun Weapons Team
  • ?
Warpfire Thrower Weapons Team
  • ?
Warplock Jezzails
  • ?

Doom Rockets

  • ?

Strategy

  • The ratling gun's, endless drum passive does indeed make ammunition for Ratling gunners endless, as when ammunition reaches 20%, regeneration of ammuniton will be applied, and is therefor a must have upgrade if one plans to use ratling gunners