DeEmerald-gpuser (talk | contribs) m (Just some cleaning up in the workshop text) Tag: Visual edit |
DeEmerald-gpuser (talk | contribs) m (Strategy update) |
||
Line 85: | Line 85: | ||
===Doom Rockets=== |
===Doom Rockets=== |
||
* ? |
* ? |
||
+ | |||
+ | == Strategy == |
||
+ | * The ratling gun's, endless drum passive does indeed make ammunition for Ratling gunners endless, as when ammunition reaches 20%, regeneration of ammuniton will be applied, and is therefor a must have upgrade if one plans to use ratling gunners |
||
[[Category:Skaven]] |
[[Category:Skaven]] |
Revision as of 14:56, 6 January 2020
Please help improve this article or section by expanding it. Further information might be found on the article's talk page. |
The Forbidden Workshop is a campaign feature available only to the Clan Skryre faction. The player can spend Food and Warp-Fuel to buy upgrades and abilities for certain Skaven units, unlock campaign-only Regiments of Renown, or construct Doom Rockets.
How it works
The Forbidden Workshop is accessed while viewing the campaign map, using a button in the bottom right of the UI.
The Clan Skryre player can pay varying amounts of Food and Warp-Fuel to obtain new abilities and buffs for Ratling Gun Weapons Teams, Warplock Jezzails, Warpfire Thrower Weapons Teams, Doom-flayers, Doomwheels, and Skaven characters mounted on the latter two war machines (see: Doom-flayer (mount) and Doomwheel (mount)). Doom Rockets can be built and also upgraded in various ways. In addition, while upgrading units, special banners will be unlocked.
Workshop units
- Blackhole Flayers (Doom-flayers)
- Warpfire's Wheel (Doomwheel)
- The Doombringers (Warpfire Thrower Weapons Team)
- Eye-Takers (Warplock Jezzails)
- Death Dealers (Ratling Gun Weapons Team)
Upgrades
All Workshop upgrades cost X warpstone and Y Food
Doom-flayers
- Doom diagnostics
- +8 bonus vs infrantry (all armies)
- +15 charge bonus (all armies)
- Warp-Flares
- passive: Warpstone Detonation
- Obsidian Alloy
- +12% weapon strength (all armies)
- +10 melee attack (all armies)
- Aero-Die-Namics
- attribute:[Vanguard deployment] (all armies)
- +15% speed (all armies)
- Micro-Reactors
- passive: Overload
- Biointerfaces
- -15% Miscast base chance for characters on doom-flayers (all armies)
- winds of magic cost [Scorch] : -3 (all characters)
- winds of magic cost [Scorch upgraded] : -4 (all characters)
- Decomposing Decoys
- attribute:[Stalker] for characters on doom-flayers (all armies)
- Deployable Skewer-Blades
- mounted aura leadership effect: +6 (all armies)
- mounted leadership: +12 (all armies)
- Spiked Armoured Plates
- Ward safe for all doom-slayer units: 12% (all armies)
- Melee defence for all doom-slayer units: +10 (all armies)
- Propellor Knife-Blades
- passive: Blade Swirl (all armies)
Doomwheels
- ?
Weapons Teams
Ratling Guns
- On-Board Waste Compactor
- passive: Endless Drum (all armies)
- Ratling Coolant
- Reload time Reduction: +15% (all armies)
- Claw-Crafted Bullets
- Ammunition: +10% (all armies)
- Missle damage: +10% (all armies)
Warplock Jezzails
Warpfire Throwers
Warp-Grinders
Poison Wind Mortars
Glodabiers & Bombardiers
- Ratling Gun Weapons Team
- ?
- Warpfire Thrower Weapons Team
- ?
- Warplock Jezzails
- ?
Doom Rockets
- ?
Strategy
- The ratling gun's, endless drum passive does indeed make ammunition for Ratling gunners endless, as when ammunition reaches 20%, regeneration of ammuniton will be applied, and is therefor a must have upgrade if one plans to use ratling gunners