"A former general of Archaon the Everchosen, once ignored his commander’s orders and was sent to Hell Pit as punishment. There Throt transplanted his brain into the body of a Rat Ogre, creating an aberration of incredible speed, strength and intelligence."
Ghoritch is a Skaven Unique hero unit introduced in The Twisted and the Twilight. He is only recruitable as Clan Moulder, but if you play as another skaven and confederate Clan Moulder, you will also get him. He is obtained by completing Throt’s quest battle for the Whip of Domination. He is of the Melee Specialist hero type.
Like many who are devoted to the Blood God, Ghoritch was once a frenzied Northmen berserker who loved the thrill of battle and the tang of fresh blood upon his tongue. He once served Archaon, but the creed of his bloodthirsty god ran strong in his veins, and Ghoritch led a foolhardy attack on an Empire artillery train, despite express orders to the contrary. His tribe was cut down almost to a man. Though Ghoritch slew a score of men that day and lived to tell the tale, Archaon's punishment was swift and inventive. Like many who failed him, Ghoritch was given to the Master Mutators of Clan Moulder for their unholy experiments.
Even shackled and bound with thorn-ropes, Throt could see Ghoritch was of exceptional stock, and singled him out for the climax of a series of experiments. The experiment was an unparalleled success, transplanting Ghoritch's mind into the body of a heavily modified Rat Ogre without driving him mad in the process. Escaping from Throt's laboratory, Ghoritch scrambled his way up to the arena at the heart of Hell Pit, where he fought off the tide of Throt's creations sent after him. His skills did not go unnoticed by the Master Mutators, who recognised his combination of intellect and strength as perfect for controlling the more rebellious of their troops. Ghoritch worked his way into the rank of Chieftain, and was soon entrusted with the command of Clan Moulder's unique standing army. Throt is less than pleased at the meteoric rise of his creation, and works hard on clandestine schemes to bring about his downfall.
- ↑ Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ↑ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
- ↑ Causes Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- ↑ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
- Warp Frenzy
- Blood Shield
- Scurry Away!
- Siege Attacker
- Causes Fear
- Causes Terror
Can get in campaign:
Constant Local Effects
- Spread Public Order
- Discover Under-Cities
- Assault Garrison
- Expand Under-Empire
- Hero: Assassinate
- Army: Assault Units
Ghoritch is a strong melee fighter. He provides a deadly damage dealer that can trade efficiently against most foes. He has abilities that help him blend infantry, but he should be generally trying to beat down high value targets like lords/heroes or large armoured monsters.