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This page's article suffers from a bug in-game, that hasn't been patched or fixed by Creative Assembly. See the Bug section in this page for more information. |
“ | Beware the eight-legged monsters of the forest’s undergrowth and hollows, emerging without warning to bring painful, venom-riddled death! | „ |
Giant Spiders are a Wood Elves,
Dark Elves, and
Kislev war beast unit introduced in Total War: Warhammer II with The Twisted and Twilight Update.
This unit can only be recruited by the Wargrove of Woe,
The Thousand Maws, and
Daughters of the Forest factions.
Recruitment[ | ]
Daughters of the Forest
The Thousand Maws
Recruited with: Monster Pens
Wargrove of Woe
Unlocked with: Overgrown Groves of Loec
- Selecting any army and recruiting them in the Wild Spirits tab
Description[ | ]
There are many sub-types of Giant Spider, such as Tilean Greybacks, Drakwald Mancatchers, and the Scarlet Deathheads of the Great Forest, to name just a few. All are poisonous and have steely, pincer-like mandibles that can punch through platemail to deliver a toxic bite and administer a venom that can paralyse prey if not kill outright. While often not as fast as wolves or horses out in the open, these spiders can move at speed through the most dense patches of woods. In the forest they can grow to an enormous size, large enough to completely suck the life juices from their victims to leave behind only skin-husks and bones.
Attributes[ | ]
Spider
- ▲ Forest Stalker: This unit gains bonuses to melee defence and accuracy while fighting within the forest.
- ▲ Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
- ▲ Poison Attacks: The
poisonous attacks of this unit weaken the target's speed and damage and/or apply the Poison! debuff.
Strategy[ | ]
Respectable shock troops in the early game to those factions that have access to them, swarms of eight-legged nightmares are best utilised out on the flank, where their ability to rapidly advance from vanguard positions through forest is best utilised. Fear-causers in the early game are really useful because you are very often up against units with low leadership who are quite easy to break, allowing three or four of these things to quickly overwhelm a backline. Attacking from the flank also allows them to come in from behind and aid your own front line with Poison.
Very much a combined arms tool, Giant Spiders will underwhelm if thrown into battle on their own and forgotten about. Deployed well, and they more than justify their low price. In campaign The Daughters of the Forest have a tech tree upgrade giving them a mortis engine effect in melee, this allows them to trade very effectively with almost any unit.
Bug[ | ]
- The Resilience attribute of this unit only mentiones Athel Loren forest attrition, even though they should also have Snow immunity as part of Kislev's roster.
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