- Generates income
- Empire: Bonus experience and reduced recruitment and upkeep costs for Free Company units; +1 rank for Empire Captains (tier 3)
- Dwarfs: +1 rank for Thanes, +2 ranks for Lord (Dwarfs) recruits
- Lizardmen: Bonus experience and reduced recruitment and upkeep costs for Kroxigors, Temple Guards and Cold One units; +1 rank for Saurus Scar-Veterans (tier 3)
- This page is about the tradeable resource. For currency, see our page on money.
Gold is one of the resources available in the Old World. Extracting it requires building a specific building chain.
In Total War: Warhammer II, Tomb Kings, High Elves, Dark Elves, Dwarfs and Lizardmen produce Golden Idols instead of regular gold. This is functionally identical to regular gold
The presence of gold is a sign that a mine can be placed and the wealth it brings harvested.