Guard Hut is an
Ogre Kingdoms defence building introduced in Total War: Warhammer III with Ogre Kingdoms (DLC). This building can only be constructed in a minor settlement.
While the pokey Guard Tents see the sentries' guts rub uncomfortably close together, this larger enclosure has greater capacity.
Effects[]
Defensive supplies: +2000
Adds defences to the settlement (battles fought here will be unwalled settlement battles)
- When
technology "Sky-Titan Defences" researched:
Control: +2
Provides garrison:
Building Chain[]
Ogre Kingdoms buildings
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Regular buildings
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Settlement
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Port
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Basic Military
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Defence
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Infrastructure
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Ogre Camp buildings
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Camp
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Basic Military
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Advanced Military
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Defence
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Infrastructure
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Minor Settlement only buildings
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Settlement
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Defence
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Resource buildings
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Gold
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Gold Mining Pit · Gold Mine · Mint
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Pastures
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Pottery
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Clay Pit · Potter's Tent · Mountain Kilns
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Iron
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Furs
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Skinner's Tent · Skinner's Hut · Tanner's Place
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Wine
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Orchards · Vineyard · Vintner
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Timber
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Woodman's Hut · Timber Mill · Lumberyard
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Exotic Animals
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Gemstones
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Gem Mineshaft · Gem Mine · Big Gem Mine
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Dyes
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Cinnabar Mining Pit · Cinnabar Mine · Dyemaker
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Salt
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Salt Flats · Salt Pans · Salt Distillery
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Marble
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Quarry · Granite Werks · Marble Werks
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Spices
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Spice Market · Spice Trading Post · Eastern Bazaar
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Medicinal Plants
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Herb Patch · Herb Garden · Herb Tent
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Carved Obsidian
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Tusks
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Animal Store · Tusk Market · Tusk Compound
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Landmark buildings
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Unique Ogre Kingdoms only landmark buildings
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Unique settlement chains in The Old World
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Unique settlement chains in Ulthuan
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Unique settlement chains in the Far East
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