Guardian is a passive ability available to Heroes and units of various factions.
In the midst of a bloodbath it's good to know someone has your back.
Effect[]
Passive Ability
- Type:
Ward Save (Area)
Physical Resistance: +15%- Effect range: 35m
- Duration:

- Affected units: Affects allies in range(all)
- Affects units if: Unit is a
Lord or
Hero
WH2[]
Guardian- Unit ability
- Type:
Ward Save (Area) - Duration: Constant
- Target: Affects allies in range
- Cannot target if: Unit is
Lord or
Hero - Effect Range: 30m
- Effects: +15%
Physical Resistance
Units with Guardian[]
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Sources of Guardian[]
Buildings[] | |||||
|---|---|---|---|---|---|
| Building | Type | Race | Effect | ||
| Landmark | |||||
Mechanics[] | ||||
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| Mechanic | Race | Faction | Mechanic specific | Effect |
Technologies[] | |||
|---|---|---|---|
| Name | Race | Faction | Effect |
![]() Horns of War |
All Factions | ||
Traits[] | |||
|---|---|---|---|
| Name | Race | Effect | Source |
High King |
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King in the Woods |
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Notes[]
- This is an important ability that allows whichever unit has it to protect a nearby character. It encourages the player to keep supporting units together to keep Lords and Heroes safe.
See also[]
Loyal Guardian, the
Skaven equivalent of this ability unique to the Chieftain.


























