Guardian is an ability available to many units across factions. This is an important ability that allows whichever unit has it to protect a nearby character. It encourages the player to keep supporting units together to keep Lords and Heroes safe.
In the midst of a bloodbath it's good to know someone has your back.
- Type: Augment, only acts on targets when in area.
- Duration: Constant
- Target: Around self, affects allies in range
- Target if: Unit is Lord or Hero
- Effect Range: 30m
- 15% Physical resistance
- Tomb Prince
- Star Chamber Guardians (Temple Guards)
- Blades of the Blood Queen (Executioners)
- The Puremane Company (White Lions of Chrace)
- Council Guard (Stormvermin-Halberds)
- Sons of Ghorros (Centigors - Great Weapons)
- Swords of Chaos (Chaos Knights)
- Henri le Massif
- Rodrik L'Anguille