Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
Wh main dwf gyrocopter brimstone.png
Dwf gyrocopter.png
CategoryFlying War Machine
Unit size3
Icon treasury.png Cost (MP): 800 (800)
Icon hourglass.png Turns: 2
Icon income.png Upkeep: 200
Buildings required:
Engineer's Workshop
Icon stat health.png Health: 943
Icon stat morale.png Leadership: 66
Icon stat speed.png Speed: 105
Icon stat attack.png Melee Attack: 30
Icon stat defence.png Melee Defence: 6
Icon stat charge bonus.png Charge Bonus: 25
Resistance magic.png Magic Resistance: 25

Icon stat damage.png Weapon Damage: 50
Modifier icon armour piercing.png Armour-Piercing Damage: 16
Icon stat speed.png Melee Interval: 3.2 s
Icon stat range.png Range: 1
Icon stat ranged damage.png Missile Damage: 28
Modifier icon armour piercing.png Armour-Piercing Missile Damage: 85
Icon stat ammo.png Reload Time: 9.9
Icon stat ammo.png Ammunition: 18
Icon stat range.png Range: 100
Modifier icon flaming.png Flaming Attacks: Yes
Icon stat damage.png Weapon Damage: 50
Modifier icon armour piercing.png Armour-Piercing Damage: 16
Icon stat speed.png Melee Interval: 3.2 s
Icon stat range.png Range: 1

Gyrocopter (Brimstone Gun) is a Dwarfs missile infantry unit in Total War: Warhammer. The Brimstone Gun gives the Gyrocopter pilot a more accurate and lethal tool, ideal for obliterating the target completely!

Description[edit | edit source]

Gyrocopters are flying machines whose rotor blades are propelled by an ingenious lightweight steam engine. They can take off and land vertically, as well as hover in position over a spot. Although originally used to fly over difficult mountain terrain and drop supplies and messages to beleaguered settlements besieged by foes, the Gyrocopter was soon tested over battlefields with great success. The main armament of a Gyrocopter is a steam gun. When the valve is released, this unleashes a super-hot steam from the engine that blasts out of the barrel with a hissing scream. Although its reach is short-ranged, a skilled pilot can bob and spin into perfect position to unleash this cloud of scalding death across the foe's ranks. Over the years, the Gyrocopter's firepower has been augmented with bombs, with varying degrees of success. Originally, the pilot was responsible for lighting the fuse and throwing the bomb overboard while trying to fly and dodge enemy arrows. More recently, the Gyrocopter's small payload of bombs has been fitted into the craft's stabilisers.

Abilities[edit | edit source]

  • Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Armour-Piercing Missiles: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.

Strategy[edit | edit source]

Click here to add a strategy!

A Gyrocopter that does AP damage, but due to its small unit size won't be killing droves of enemies. Focus on high value targets and hitting the enemy line from behind to apply a leadership penalty. Use the bombs to disrupt the enemy formations and take out big clumps of enemy infantry.