“ | A magical slave granted rare agency, great cunning and potent sorcery by the Great Conspirator. | „ |
Herald of Tzeentch (Tzeentch) is a Tzeentch and Daemons of Chaos Lord unit introduced in Total War: Warhammer III.
Recruitment[ | ]
- Tzeentch and Daemons of Chaos
- Selecting any Settlement and recruiting them in the Lord Recruit tab
Description[ | ]
As the magically fashioned slaves of Tzeentch, Horrors are considered automatons to be expended as part of a carefully wrought plan. Should a servant of greater power be required, Tzeentch will create a Herald, a more stable type of Horror. Such Daemons have enough consciousness to direct others of their kind without constant guidance from a Lord of Change, directing furious sorcery against Tzeentch's enemies. The mere presence of a Herald of Tzeentch drastically increases the abilities of nearby Daemons, mutating them into new and stronger forms and empowering their magic.
Attributes[ | ]
- Wizard
- ▲ Spellcaster: This unit can cast spells.
- ▲ Barrier: This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proporsional to remaining unit health.
- ▲ Flaming Attacks: This unit inflicts flaming attacks. Units hit by flaming attack heal at half the usual rate whilst 'on fire' and sustain additional damage if vulnurable to fire.
Spells[ | ]
- Pink Fire of Tzeentch
- Blue Fire of Tzeentch
- Treason of Tzeentch
- Glean Magic
- Tzeentch's Firestorm
- Infernal Gateway
Unit Abilities[ | ]
Active Abilities[ | ]
Campaign only[ | ]
Passive Abilities[ | ]
Campaign only[ | ]
Item Abilities (Multiplayer only)[ | ]
Mounts[ | ]
Talent Tree[ | ]
Strategy[ | ]
Gallery[ | ]
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