ā | Rage burns like a cloak of blazing hellfire, sheathing these Khornate cavalrymen in a vortex of searing flames. | ā |
Heralds of Khorne's Fury (Bloodcrushers of Khorne) are a Khorne,
Daemons of Chaos and
Warriors of Chaos Regiment of Renown melee cavalry unit introduced in Total War: Warhammer III with Update 1.3.0.
Recruitment[ | ]
Description[ | ]
The most favoured of all Bloodletters are granted the honour of becoming Bloodcrushers. Bloodcrushers are Khorne's shock cavalry, a deadly combination of battleĀ frenzied Bloodletter and the unstoppable crushing mass of a Juggernaut of Khorne. When the Daemonic legions go to war, bellowing hordes of Bloodcrushers stampede across the battlefield, trampling Khorne's foes into unrecognisable pulp. When battle begins, Bloodcrushers relentlessly hurl themselves at the strongest point of an enemy's lines. Here they hack, maim and gore their way through the strongest troops the foe can muster, exulting Khorne's name with savage joy for each enemy slain.
Attributes[ | ]
Monstrous Cavalry
- ā² Armoured: Armoured units can block damage from any source apart from
Armour-Piercing damage.
- ā² Armour-Piercing: The damage of
armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ā² Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Unit Abilities[ | ]
Passive Abilities[ | ]
Difference from Bloodcrushers of Khorne[ | ]
New Passive Ability:
Mantle of Immolation
New Imbuement:
Flaming Attacks
Cost (SP & MP): 1500 ā 1700
Upkeep: 375 ā 425
Strategy[ | ]
This Regiment of Renown unit's special ability, as compared to the standard Bloodcrushers of Khorne, increases the fire damage enemies unit takes by 20%, in an area 35m around the RoR unit. This increases the damage of a number of Khornes units such as Spawn of Khorne, Forsaken of Khorne, Exalted Bloodletters of Khorne, Chosen of Khorne, Chosen of Khorne (Duel Weapons) Chaos Warshrine (Khorne) and Bloodshrine et al. It is therefore a strong, late-game damage dealing unit which also acts as an excellent support unit for many units in Khornes already formidable roster.
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