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Heroes or agents are a type of character unit which may be recruited in service of a faction. Heroes perform actions on the campaign map, but can also join an army to fight in battle.
Contents
On the campaign map[]
Unlike lords, heroes can move independently of armies, and can freely move into enemy territory without declaring war. A selected hero can join with a controlled army or move into a controlled settlement by right-clicking the target. A hero marching with an army will fight alongside that army in battle. Thankfully, lone heroes cannot be attacked by enemy armies, only by enemy heroes using the wound or assassinate actions. However, heroes who die in battle during the campaign may be permanently gone (unless they have unlocked the Immortal skill which was introduced in Total War: Warhammer II, in which case they will only be wounded instead).
Every faction has a limited number of heroes it can use: this is known as "hero capacity". Hero capacity can be increased by constructing certain buildings or researching certain technologies.
In battle[]
In battle, heroes may fight in melee or at range. In addition many heroes have special character abilities, or they are spellcasters. Some heroes may be marked as melee specialists, or duelists (who are very good at taking down other characters in a 1v1 fight).
Types of heroes[]
- Champion: A powerful leader, usually fights in melee in battle.
- Dignitary: Similar to a Champion, but usually has other abilities or spells.
- Wizard: Typically a weak melee hero who is a spellcaster and best kept out of melee combat.
- Spy: Typically weaker in battle, however they may be skilled duelists (1v1 combat with other characters). Can often assassinate on the campaign map.
- Engineer: Typically a ranged hero who buffs/supports war machines or constructs.
- Runesmith: Decent in melee combat, but also have many supporting abilities or spells.
- Melee Specialist
- Patriarch
Unique[]
- See unique heroes.
Hero actions[]
In campaign, heroes may perform actions that strengthen the faction's armies or settlements, or to strike against enemy army, settlement, province or hero.
With a hero selected, right-click the desired target to move the Hero there and show a range of options. A hero can be moved into a province, own or foreign, and then provides a passive positive or negative influence in the target province.
Tooltips on the various hero action buttons show more information about that action, including its chance of success. Hostile actions with heroes do not directly lead to war. They may be discovered, however, which will worsen relations between the factions involved.
List of heroes[]
Faction | Hero | Type | In battle | Own faction | Foreign factions | |||
---|---|---|---|---|---|---|---|---|
Embedded in army | Constant local effect | Settlement | Hero | Army | ||||
Empire | Battle Wizard | Wizard | Melee / Spellcaster | Scouting | Boost income | Steal technology | Wound | Assault unit |
Witch Hunter | Spy | Ranged / Melee | Scavenge | Cleanse corruption | Damage walls | Assassinate | Block army | |
Warrior Priest | Dignitary | Melee | Replenish troops | Stimulate growth | Damage building | Wound | Hinder replenishment | |
Empire Captain | Champion | Melee | Training | Spread public order | Assault garrison | Wound | Assault units | |
Dwarfs | Master Engineer | Engineer | Melee | Increase mobility | Boost income | Steal technology | Wound | Block army |
Runesmith | Runesmith | Melee | Scouting, Sharpen Weapons, Harden Armor | Cleanse corruption | Damage walls | Wound | Hinder replenishment | |
Thane | Champion | Melee | Training | Spread public order | Assault garrison | Assassinate | Assault units | |
Greenskins | Orc Shaman | Wizard | Spellcaster | Scouting | Spread public order | Steal technology | Wound | Hinder replenishment |
Night Goblin Shaman | Wizard | Spellcaster | Scouting | Spread public order | Steal technology | Wound | Hinder replenishment | |
Goblin Big Boss | Spy | Melee | Scavenge | Cleanse corruption | Damage walls | Assassinate | Block army | |
Giant River Troll Hag | Wizard | Melee/Spellcaster | Replenish troops | Spread public order | Steal technology | Wound | Assault unit | |
Black Orc Big Boss | Champion | Melee | Training | Spread public order | Assault garrison | Wound | Assault units | |
Vampire Counts | Wight King | Champion | Melee | Training | Spread public order | Assault garrison | Wound | Assault units |
Vampire | Dignitary | Melee / Spellcaster | Replenish troops | Spread corruption | Damage building | Wound | Hinder replenishment | |
Necromancer | Wizard | Melee / Spellcaster | Scouting | Boost income | Steal technology | Wound | Assault unit | |
Banshee | Spy | Melee | Increase mobility | Stimulate growth | Damage walls | Assassinate | Block army | |
Krell | Champion (Unique) | Melee | - | - | - | - | - | |
Bretonnia | Paladin | Champion | Melee | Training | Spread public order | Assault garrison | Assassinate | Assault units |
Damsel | Wizard | Melee / Spellcaster | Scouting | Cleanse corruption | Steal technology | Wound | Block army | |
The Green Knight | Champion (Unique) | Melee | Embed army | Search ruins | ||||
Warriors of Chaos | Exalted hero | Champion | Melee | Training | Spread public order | Assault garrison | Assassinate | Assault units |
Chaos Sorcerer | Wizard | Melee / Spellcaster | Scouting | Spread
corruption |
Damage buildings | Wound | Block Army | |
Beastmen | Bray-Shaman | Wizard | Melee / Spellcaster | Scouting | Spread
corruption |
Steal Technology | Wound | Block Army |
Gorebull | Champion | Melee | Training | Spread Public order | Assault garrison | Assassinate | Assault units | |
Wood Elves | Branchwraith | Champion | Melee / Spellcaster | Replenish troops | Stimulate growth | Damage walls | Wound | Block army |
Spellsinger | Wizard | Ranged / Spellcaster | Scouting | Cleanse corruption | Steal Technology | Wound | Hinder replenishment | |
Glade Captain | Champion | Melee/Ranged | Increase Mobility | Boost income | Damage building | Wound | Assault unit | |
Waystalker | Spy | Ranged | Training | Spread Public order | Assault garrison | Assassinate | Assault units | |
Norsca | Shaman-Sorcerer | Wizard | Melee / Spellcaster | Scouting | Spread
corruption |
Steal Technology | Wound | Block army |
Skin Wolf Werekin | Champion | Melee | Training | Spread public order | Assault garrison | Assassinate | Assault units | |
Fimir Balefiend | Wizard | Melee / Spellcaster | Replenish troops | Stimulate growth | Damage buildings | Wound | Hinder replenishment | |
Kihar the Tormentor | Legendary Sorcerer | Melee / Spellcaster | Scouting | Spread corruption | Steal Technology | Wound | Block army | |
High Elves | Mage | Wizard | Melee / Spellcaster | Scouting | Cleanse corruption | Steal technology | Wound | Block army |
Noble | Champion | Melee | Replenish troops | Increase trade good | Gain influence | Assassinate | Assault units | |
Loremaster of Hoeth | Runesmith | Melee / Spellcaster | Training | Spread public order | Damage walls | Wound | Assault units | |
Handmaiden | Dignitary | Ranged | Replenish troops | Stimulate growth | Damage building | ? | ? | |
Hand of the Shadow Crown | Spy (Unique) | Ranged | - | Spread public order | - | Assassinate | Assassinate | |
Lizardmen | Saurus Scar-Veteran | Champion | Melee | Training | Spread public order | Assault garrison | Wound | Assault units |
Skink Priest | Wizard | Melee / Spellcaster | Scouting | Cleanse corruption | Steal technology | Wound | Block army | |
Skink Chief | Spy | Ranged | Replenish troops | Boost income | Damage walls | Assassinate | Hinder replenishment | |
Skaven | Assassin | Spy | Melee | Replenish troops | Spread public order | Assault garrison | Assassinate | Assault units |
Warlock Engineer | Engineer | Melee / Spellcaster | Increase mobility | Boost income | Steal technology | Wound | Block army | |
Plague Priest | Wizard | Melee / Spellcaster | Scouting | Spread corruption | Damage walls | Wound | Hinder replenishment | |
Eshin Sorcerer | Wizard | Melee/ Spellcaster | ||||||
Chieftain | Champion | Melee | ||||||
Packmaster | Engineer | Melee | ||||||
DOOOOM! Engineer | Engineer (Unique) | N/A | - | - | Establish Warlock Laboratory / Cause Earthquake | - | - | |
Pestilent Scheme Priest | Wizard (Unique) | N/A | - | - | Spread plague | - | - | |
Dark Elves | Khainite Assassin | Spy | Melee | Scavenge | Increase slave income | Assault garrison | Assassinate | Assault units |
Death Hag | Dignitary | Melee | Replenish troops | Cleanse corruption | Damage walls | Wound | Hinder replenishment | |
Sorceress | Wizard | Melee / Spellcaster | Scouting | Spread public order | Steal technology | Wound | Block army | |
Master | Champion | Melee | Simulate Growth | |||||
Tomb Kings | Necrotect | Engineer | Melee | Increase Mobility | Boost Income | Damage Walls | Wound | Block army |
Tomb Prince | Champion | Melee | Training | Spread Public Order | Assault Garrison | Assassinate | Assault Units | |
Liche Priest | Wizard | Melee / Spellcaster | Replenish Troops | Cleanse Corruption | Damage Building | Wound | Hinder Replenishment | |
Ptra's Necrotect | Engineer (Unique) | N/A | - | - | Settle Ruin(minor settelment) at lvl 3 | - | - | |
Vampire Coast | Vampire Fleet Captain | Champion | Ranged / Spellcaster | Replenish Troops | Spread Public Order | Establish Pirate Cove | Wound | Assault Units |
Gunnery Wight | Engineer | Melee | Training | Boost Income | Steal Technology | Wound | Block Army | |
Mourngul Haunter | Champion | Melee / Monster | Savenge | Spread Corruption | Damage Building | Assassinate | Hinder Replenishment | |
Grand Cathay | Alchemist | Wizard | Ranged / Spellcaster | Increase Mobility | Boost Income | Damage Walls | Assassinate | Hinder Replenishment |
Astromancer | Wizard | Ranged / Spellcaster | Scouting | Spread Control | Steal Technology | Wound | Block Army | |
Kislev | Frost Maiden (Ice) | Wizard | Melee / Spellcaster | Scouting | Boost Income | Steal Technology | Assassinate | Assault Units |
Frost Maiden (Tempest) | Wizard | Melee / Spellcaster | Scouting | Boost Income | Steal Technology | Assassinate | Assault Units | |
Patriarch | Patriarch | Melee | Replenish Troops | Cleanse Corruption | Damage Walls | Wound | Hinder Replenishment | |
Khorne | Bloodreaper | Melee Specialist | Melee | Training | Spread Control | Assault Garrison | Assassinate | Assault Units |
Cultist of Khorne | Melee Specialist | Melee | Increase Mobility | Spread Corruption | Damage Walls | Wound | Hinder Replenishment | |
Nurgle | Cultist of Nurgle | Melee Specialist | Melee | Increase Mobility | Spread Corruption | Damage Walls | Wound | Hinder Replenishment |
Plagueridden (Death) | Wizard | Melee / Spellcaster | Training | Spread Control | Assault Garrison | Assassinate | Assault Units | |
Plagueridden (Nurgle) | Wizard | Melee / Spellcaster | Training | Spread Control | Assault Garrison | Assassinate | Assault Units | |
Ogre Kingdoms | Butcher (Beasts) | Wizard | Melee / Spellcaster | Replenish Troops | Cleanse Corruption | Steal Technology | Wound | Hinder Replenishment |
Butcher (Great Maw) | Wizard | Melee / Spellcaster | Replenish Troops | Cleanse Corruption | Steal Technology | Wound | Hinder Replenishment | |
Firebelly | Wizard | Melee / Spellcaster | Scouting | Spread Control | Damage Walls | Wound | Block army | |
Hunter | Missile Specialist | Ranged | Increase Mobility | Simulate Growth | Assault Garrison | Assassinate | Assault Units | |
Slaanesh | Alluress (Shadows) | Wizard | Melee / Spellcaster | Training | Spread Control | Assault Garrison | Assassinate | Assault Units |
Alluress (Slaanesh) | Wizard | Melee / Spellcaster | Training | Spread Control | Assault Garrison | Assassinate | Assault Units | |
Cultist of Slaanesh | Melee Specialist | Melee | Increase Mobility | Spread Corruption | Establish Cult | Wound | Hinder Replenishment | |
Tzeentch | Cultist of Tzeentch | Wizard | Melee / Spellcaster | Increase Mobility | Spread Corruption | Damage Walls | Wound | Hinder Replenishment |
Iridescent Horror (Metal) | Wizard | Ranged / Spellcaster | Training | Spread Control | Assault Garrison | Assassinate | Assault Units | |
Iridescent Horror (Tzeentch) | Wizard | Ranged / Spellcaster | Training | Spread Control | Assault Garrison | Assassinate | Assault Units |