Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
High Queen Khalida
High Queen Khalida.png
RaceTomb Kings
FactionCourt of Lybaras
CategoryLegendary Lord
Unit size1
Icon treasury.png Cost (MP): 0 (1250)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 0
Icon stat health.png Health: 4832
Icon stat morale.png Leadership: 80
Icon stat speed.png Speed:
Icon stat attack.png Melee Attack: 65
Icon stat defence.png Melee Defence: 60
Icon stat charge bonus.png Charge Bonus: 70
Resistance fire.png Fire Resistance: -25

Resistance missile.png Missile Resistance: 15
Icon stat damage.png Weapon Damage: 270
Modifier icon armour piercing.png Armour-Piercing Damage: 180
Icon stat speed.png Melee Interval: 3.7 s
Icon stat armour.png
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Undead.png Undead: The unit is Undead (does not rout, immune to terror, becomes unstable when is low).
By Asaph, I strike out for vengeance and justice!

High Queen Khalida is a Tomb Kings melee Legendary Lord introduced in Total War: Warhammer II with the Rise of the Tomb Kings DLC.

Even in undeath, Khalida Neferher is a tireless warrior against corruption. Khalida marches to war with all the poise she had in life, yet more brutal and merciless than ever.

In the campaign, she leads the Court of Lybaras faction.


Khalida Neferher, the Warrior-Queen of Lybaras, was highly respected across all the lands of Nehekhara. Her intelligence and bravery were as legendary as her intense sense of honour and justice. Her reign was tragically short, as she was cut down in her prime, and all of Nehekhara mourned her passing. Khalida was embalmed and placed in a seated position within a specially made reliquary. There she sits unmoving, her face concealed behind a beautiful death mask created in her likeness. In times of need Khalida awakens, and the power of Asaph infuses her mummified remains. Her flesh returns to its former beauty, gradually becoming as pale and hard as pristine white marble. Gracefully, she rises from her throne and glides across the temple floor, commanding the tall heavy doors to open with a delicate motion of her hand. Her famed archer legions, buried in vast tomb pits beside the temple, arise at her bidding, marching alongside their immortal warrior-queen as they did in life, bringing death to those that intrude upon her realm.


  • Duellist: This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
  • Poison Attacks: The poisonous attacks of this unit weaken the target's speed, damage, and vigour. Applies the Poison! debuff.




Lord Effect[]

  • Enables poison attacks (all armies)
  • -50% attrition casualties suffered from all forms of attrition
  • Untainted +3 (local province)

Lord Effects[]

Additional starting units[]


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  • Khalida reduces all forms of corruption, enjoys a diplomatic relations bonus with other Tomb Kings factions and grants a hefty bonus to ammunition for all ranged units across her faction. She also confers poison attacks on all units in her army and suffers considerably less from attrition effects.
  • Khalida is a strong duelist on her mounts. Poison reduces an enemy's combat stats, her combat stats are very balanced, and her charge bonus is high. She is a strong duelist but not amazing. She cannot go toe to toe with someone like Tyrion or Kholek. She also has no access to healing, meaning she has to pick and chose her battles wisely.