Khalida Neferher, the Warrior-Queen of Lybaras, was highly respected across all the lands of Nehekhara. Her intelligence and bravery were as legendary as her intense sense of honour and justice. Her reign was tragically short, as she was cut down in her prime, and all of Nehekhara mourned her passing. Khalida was embalmed and placed in a seated position within a specially made reliquary. There she sits unmoving, her face concealed behind a beautiful death mask created in her likeness. In times of need Khalida awakens, and the power of Asaph infuses her mummified remains. Her flesh returns to its former beauty, gradually becoming as pale and hard as pristine white marble. Gracefully, she rises from her throne and glides across the temple floor, commanding the tall heavy doors to open with a delicate motion of her hand. Her famed archer legions, buried in vast tomb pits beside the temple, arise at her bidding, marching alongside their immortal warrior-queen as they did in life, bringing death to those that intrude upon her realm.
Attributes[ | ]
Sword Infantry
▲Duellist: This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
▲Poison Attacks: The poisonous attacks of this unit weaken the target's speed and damage and/or apply the Poison! debuff.
Attrition: -50% casualties suffered from all attrition (Lord's army)
Corruption: -3 (local province)
Enables poison attacks (Lord's army)
WH2[ | ]
Enables poison attacks (Lord's army)
Attrition: -50% casualties suffered from all attrition (Lord's army)
Untainted: +3 (local province)
Character Traits[ | ]
Personal Trait[ | ]
Beloved of Asaph: As the embodiment of the Asp Goddess in full fury, a wave of pure terror rolls over those who look upon her.
Attrition: -50% casualties suffered from all attrition (Lord's army)
Corruption: -3 (local province)
Enables poison attacks (Lord's army)
Defeat Trait[ | ]
Khalida Never-Living: The Warrior-Queen was defeated once before in life – fatally. Although she was saved by the blessings of the Asp-Goddess then, they cannot save her now.
There are those who encroach on Lybaras, who mistake that the stillness and calm of High Queen Khalida as inaction or indolence. They will learn, the queen rises from her throne, trespassers, intruders and usurpers shall rue the day they invoked the rage of Khalida!
Bonus objective I
Blessings of the Asp Goddess
Asaph shall grant Khalida many boons when the queen performs feats that please the goddess. The Warrior-Queen should deploy such blessings wisely.
Bonus objective II
Iron Lady
Since the time of living, there have been advances in meteorology. Iron is superior to bronze for blades and other weapons. Khalida should have her servants search for it.
Bonus objective III
Fortress of Vengeful Souls
To the south of Lybaras is the forbidding fortress of Rasettra. The home of vengeful souls, such enraged spirits will make willing followers for the High Queen.
Bonus objective IV
The Vengeance Begins
The Warrior-Queen rises from her throne and glides to war. She is Beloved of Asaph and all that wrong her shall incur her wrath. Begin by reaping three victories.
Bonus objective V
Prove Your Worth
Khalida has never totally trusted the advisors sent by the Mortuary Cult, suspecting they serve their own agenda. Let them prove their worth!
Chapter 2[ | ]
Rank
Name
Objective(s)
Reward(s)
In-game description
Primary objective
Realm of the Asp Goddess
Khalida is beloved by Asaph; the snake shall strike through her champion, seeking out enemies both living or dead. But before the serpent can hunt, it must secure its nest. The queendom of Lybaras is ripe for expansion.
Bonus objective I
Embodiment of the Asp
The High Queen is the embodiment of Asaph, as such is no mere withering corpse. She is an eternal warrior queen in search of vengeance. See she attains the required rank.
Bonus objective II
Precious Trinkets
while Khalida herself does not covet trinkets such as gems, there are beings in the world, both mortal and immortal, that desire them.
Bonus objective III
Old Dynasties
Uncover the past and the future will be secured. A wise mantra of the Liche Priests, so the queen should set them to researching the lost dynasties of old.
Bonus objective IV
Khalida's Quest
The goddess communes with her champion, now is the time for Khalida to go in search of enchanted items that should belong to the Warrior-Queen. The quest is on.
Bonus objective V
The Cult Times
The Liche Priests must now do their part in this conquest. Have Khalida set them to work, crafting or locating loyal legions thought lost.
Chapter 3[ | ]
Rank
Name
Objective(s)
Reward(s)
In-game description
Primary objective
The Snake Coils
Before the asp can strike it must coil, tensing its body for the inevitable attack. Khalida should ready her empire in the same way. Her followers must coil, creating a solid foundation for the imminent attack.
Bonus objective I
Arise My Queen
The Warrior-Queen, like any predator, is efficient. She will only rise from her throne when needed. But when she does, it is with the boons of her patron, Asaph. And so she must be risen in rank.
Bonus objective II
Serpent Spice
Spices, timber, and iron - these resources represent very little to the Warrior-Queen. Yet, if others think them valuable then they can be used against enemies and allies alike.
Bonus objective III
Summon the Liche Priest
The whispers of the Liche Priests can aid a Tomb King - or Tomb Queen - in their quests for dominance - and vengeance.
Bonus objective IV
Search the Scrolls
Hidden in the scrolls, deep in the meanings of the hieroglyphics, will be clues to ancient dynasties. Seek them out and Khalida will have access to allies from the age of antiquity.
Bonus objective V
Craft the World
Let the conniving Liches begin their work. Have them fashion an item that will allow Khalida to invade her inferior cousins.
Chapter 4[ | ]
Rank
Name
Objective(s)
Reward(s)
In-game description
Primary objective
The Realm of Venom
With Lybaras thriving, the queen can look to spreading her venom throughout the land. But her ultimate goal is nothing as vacuous as Settra - she cares not for how mighty her empire grows, merely that this will leave her unchallenged to hunt the real foe - the spawn of Lahmia.
Bonus objective I
The Huntress
Khalida must glide across the threshold of the 24th rank, for the Vampire thralls she hunts are powerful indeed.
Bonus objective II
Yearning Merchants
Once more, merchants yearn for riches; even mortal things come to trade. But Khalida can use such fleshy puppets - she is the puppeteer and will use their desires to learn where the Vampires skulk.
Bonus objective III
Neferata's Children
There is enough of Khalida's living soul that still resides within the Warrior-Queen. That part of her rages and hates, and will seek, fight and claim victory against all Vampire scum. Wipe them out.
Bonus objective IV
Family Tree
We have no time for family trees, they are consigned to history. No, Khalida must seek out the lost dynasties using her Liches.
Bonus objective V
Ancient Legions of Lybaras
Over millennia many great legions have been lost in the sands. Let the Liche Priests chant, and hopefully they will find what was once lost - or at the very least fashion some relic to help this cause.
Chapter 5[ | ]
Rank
Name
Objective(s)
Reward(s)
In-game description
Primary objective
High Queen of Nehekhara
All shall tremble before a queen mighty and merciless. She will purge the lands of Vampire taint. But do not let the living think themselves safe from Khalida, for they are the stock on which the hated night creatures feed. Let the High Queen purge the world no matter if hearts beat within her prey or not.
Bonus objective I
Highest Rank
The High Queen should achieve the highest rank, for the followers of Asaph expect nothing less.
Bonus objective II
Lost Riches
The queendom of Lybaras has always been a rich one. Yet the accumulation of treasures and baubles is useful, be it to sway the weak-willed or bait them to the queen's will.
Bonus objective III
The Necromancer's Pyramid
That power-mad fool, Nagash left many relics and legacies and none more prominent than the Black Pyramid. The High Queen should take it, not only for the power it holds that could serve Khalida, but to deprive it from other tyrants.
Bonus objective IV
Purge the Coast
Now that Lybaras is ascendant, Khalida can focus on her true purpose - the very reason that Asaph purged her body of Neferata's corruption - to destroy the lands where the Vampires lurk. This coastline across the sea is said to be infested.
Bonus objective V
Cult Machinations
The Liche Priests are ready to give their High Queen the ultimate gift. Let us hope this relic or legion can be used in Khalida's true quest.
Strategy[ | ]
Khalida reduces all forms of corruption, enjoys a diplomatic relations bonus with other Tomb Kings factions and grants a hefty bonus to ammunition for all ranged units across her faction. She also confers poison attacks on all units in her army and suffers considerably less from attrition effects.
Khalida is a strong duelist on her mounts. Poison reduces an enemy's combat stats, her combat stats are very balanced, and her charge bonus is high. She is a strong duelist but not amazing. She cannot go toe to toe with someone like Tyrion or Kholek. She also has no access to healing, meaning she has to pick and chose her battles wisely.