Total War: WARHAMMER Wiki

Hotfix 6.1.5 is a hotfix for Patch 6.1, released for Total War: Warhammer III on 3 June 2025.

Introduction[]

Greetings everyone!

Today, we’re releasing Hotfix 6.1.5, bringing new fixes and tweaks to Total War: WARHAMMER III, including various fixes to maneater psychology, quest battles, and how Wood Elves rumble in the jungle.

Without further ado, let’s get into it.

— Anastasija Dolgošejeva // Senior Community Manager // Your friendly neighbourhood penguin

Hotfix Notes[]

Campaign[]

General // Gameplay[]

  • Fixed a crash to desktop after manually winning Vilitch’s Quest Battle Vessel of Chaos and waiting for the loading back to the campaign map.
  • Fixed bug where Ogre Camps would move after every battle and every game load.
  • Marching stance movement extents now should be again shown correctly while the military force is in default stance.
  • The Rite of Awakening event video now correctly plays rather than the 2D image.
  • When the user opens and immediately close the UI panel for The Skull Throne the script will be canceled to prevent scripted tour pop-ups.
  • Fixed an issue where the the campaign camera went under the terrain in some cases.
  • Chaos Dwarfs when occupying the Galleon's Graveyard now have a garrison.
  • Jungles now function as forests when applying Wood Elf "during forest battles" effects like the skill for Waystalkers, "The Endless Hunters".

Skills[]

UI[]

  • Fix getting "Under-City Discovered!" messages for settlements belonging to other factions.
  • Fixed a crash when trying to open technology tree from Gorbads Tactics menu on non players turn.

Battle[]

General // Gameplay[]

  • Issue fixed where multiple RoR Gyrobombers attacking in fast forward are causing game crashes.
  • Fixed an issue where Ulrika Maldova would always be staggered by powerful attacks when mounted on a horse.
  • Fixed an issue with one of Arbaal’s quest battles so that Vampire Coast armies are no longer visible before the reinforcements to prevent the pop-up message about hidden foes to appear.
  • Fixed an issue where one of Skulltaker's quest battles could be won without fighting the entire enemy army.
  • Fixed an issue in the Overtyrant's Crown quest battle where one of the waves will attack the player armies right after they leave the reinforcement location.
  • Golgfag & the Eshin Maneater now have Immune to Psychology attribute like other meaneaters.

Battle Maps[]

  • Fixed some floating vegetation on The Dragon Isles battle map.
  • Mopped up invisible shallow water on the Road to Talabheim battle map.

Outro[]

⚠ Important[]

If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article.

If the issues persist, please visit our support site for additional troubleshooting steps and assistance.

🧱 Mod Warning[]

Please note that user-generated mods may have compatibility issues with new game updates. If you are encountering performance or stability issues following a release, is recommended that you disable any mods you're running. If you continue to experience issues, please visit our support site for additional troubleshooting steps and assistance.

External Links[]